CQC changes? EHH!! How many play it? And who against? I cant even find a single game, in fact I haven't for ages now.
I don't understand. What's the difference between the various name plates? Is it just the design decal? Hardly seems worth £2 for different designs. I don't mind buying one pack, I just don't understand why you'd want to pay £12 for having 6 different decal designs on the nameplate.
https://www.frontierstore.net/game-extras/elite-dangerous-game-extras.html?extra_type=250
Blimey! I expected some tweaks but this is massive.
Just 1 thing though: no fix for Elaunching in VR by default when the Vive is conntected? Because I don't use the Vive for E
atm, just for roomscale games and the sensors don't have a view of my desk. E
gives the option to launch in VR or regular, but if he Vive is connected, it launches in VR no matter what you choose.
Little detail for the next changelog?
Ummm...
Is this a new ship? Or have you re-named the Clipper or cutter? Or is it a typo?
ohwow! It´s only 11 April 2017 and we are already receiving the "Autum 2016" update. "Working as intended" again :-D
It tells you on the name plates what type of design they are - ExplorerNamePlate/TraderNamePlate/PassengerNamePlate/CombatNamePlate/PirateNamePlate
and the generic PracticalNamePlate.
So you could put different designs on different ships....if you want.
Asp (added second chair for Multi-Crew)
Wait...you mean that there was no second chair all this time? Than what was that thing directly below our upper chairs, on the lower level?
Didn't see it in notes: is SLF's launching with already damaged hulls been fixed? All I wanna know...
Blimey! I expected some tweaks but this is massive.
Just 1 thing though: no fix for Elaunching in VR by default when the Vive is conntected? Because I don't use the Vive for E
atm, just for roomscale games and the sensors don't have a view of my desk. E
gives the option to launch in VR or regular, but if he Vive is connected, it launches in VR no matter what you choose.
Little detail for the next changelog?
So.... Have you been taking tips on how to do this from United Airlines?
(I'll get my coat)
2.2's single biggest feature for me (ship launched fighters) have been plagued by hull-health issues for rebuilt (and new) ships. For the entire duration of 2.2 I have constantly had to launch and recall fighters until I get one that launches undamaged. If you consider that SLF was one of 2.2's two main features, it really shouldn't have been this broken for the entire duration of 2.2 :\
Sorry to sound snarky, I know a lot of work has gone into 2.3, but I'm just displeased that the work wasn't done MONTHS AGO as a matter of priority.