Just read lots of whinges and complaints. What a surprise, is it patch day?![]()
I thought this was normal these days?
Just read lots of whinges and complaints. What a surprise, is it patch day?![]()
It certainly won't end in a few weeks because this is just the first implementation of the C&P system. There will be plenty of discussions as we move into 3304 and the improvements to core gameplay.
You do know how unworked regions work sometimes?
So say you want to use a proxy to conquer a system. That faction had expanded and retreated in the cluster over the last years X times... and now their priorities are all over the place.
How do you know which one is the next expansion? Number 2? Oh no!
If FD adds this grade of randomness, they need to add a Galnet window for stations telling you the proposed next expansion from the system.
Are you allowed to ask "Are we there yet???"
Are you allowed to ask "Are we there yet???"
That assumes the failure check won't have a cooldown to account for changes in other faction within the target system. Everything else has a cooldown, it seems reasonable to assume it would here too. Otherwise it seems obvious every faction would eventually get stuck. I'm sure Fdev thought of that too, since it occurred to me so easily.
If it has a cooldown (let's say the last 3 retreats) it still gives a slight randomness. If it is just the last retreat I don't mind. That is one system. But FD is really bad at communicating changes and effects. I have to go by what they wrote... they didn't mention cooldowns.
I'm certainly happy they fixed what appears to have been the single most lethal bug in the game:
- Patched up a small hole in the Vulture cockpit
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That was a major expansion with planetary landings, so I would expect that to be long. 9 hours is long for an update.
and no word about about material- and data storage.[wacko][wacko][down]
First, I believe this is the best space simulator adventure I've encountered even without the patches, updates, and exciting new mysteries. I've struggled to figure out when I encountered humans players and would like to view the system time related to when they were encountered placed in the view. Is there a place that has the "system time" relative to encountered time that I've overlooked? [woah]
Hi
Wait a minute. Xbox one have 25 new achievements and ps4 none?????? ok very disapointing. Cant level up rank because of dead cqc no new trophies. NO MORE ELITE FOR ME.
First, I believe this is the best space simulator adventure I've encountered even without the patches, updates, and exciting new mysteries. I've struggled to figure out when I encountered humans players and would like to view the system time related to when they were encountered placed in the view. Is there a place that has the "system time" relative to encountered time that I've overlooked? [woah]
and no word about about material- and data storage.[wacko][wacko][down]
and no word about about material- and data storage.[wacko][wacko][down]