Modes 5 minutes in Open...

ALGOMATIC

Banned
Technically, the options to survive are simple. Change modes or block the likes of you.

sure, and never learn how to play, fly shieldess cardboard build, never get shot, and compete who types "O7" the fastest. Thats Mobius, wasnt really intended by FDEV, that's why PvP is allowed everywhere, even in PGs.
 
I don't think the OP is upset (at least, he is staying in open). The point is to highlight the brainlessness of this behaviour.
Not referring to OP here; but there are others on this thread (and the forums in general) who get upset when a player destroys them in Open; like it's some taboo activity, or the destroyer needs a "valid" reason.

It is brainless; it doesn't achieve anything and there are likely psychological reasons why people do this; but, it's Open and unless they're griefing or ganking.. they're simply playing the game in a way that they enjoy; and as harsh as it sounds, if that means a Cmdr is on the receiving end of that enjoyment.. well, tough cookies - it's Open; man up. :)
 
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I don't think the OP is upset (at least, he is staying in open). The point is to highlight the brainlessness of this behaviour.

Mindless killing will never stop, like it or not it is part of the game. NPC's are bigger gankers than human players, difference is NPC's are not as efficient killers. The new crime and punishment will help against causals who buy the game for a bit of murder, it will be business as usual for dedicated killers.

My second to last death in Open was after a week long journey to Colonia. I was in Colonia for less than a minute before I found myself back in the bubble, completely my fault, only had landing shields on my Cutter, the guy was a tool for doing it, but that's Open play, if I was a newbie I could have been killed by an NPC on arrival, suck it up and move on.

I'll add that the few deaths I have had in Open have been a very good learning experience, wouldn't change it all, it is that experience that now keeps me alive when I do delve into open play.
 
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Personally I think that when you play in open and get murdered by another player then that's the risk you take.
No use complaining about it, it works as intended..

I roleplay my game in solo, when I get killed by an npc then that's the risk I take.
No use complaining about it, it works as intended.

I don't play in open because I like to make my own story the way I want it, not how other players think I should.

Everyone has the opportunity to play ED the way they want it, open, pg, solo, mobius, none of them is bad or less valid then the other imho.
 
Since I posted that I am friends with Harry Potter, I've been dumped by a few people!

Remember 'keep your friends close and your enemies closer'

Harry can't sneak up on me, cause I always know where he is! (He's offline now BTW)

And I'm not afraid of him, or SDC, or anyone.
 
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I agree with someone earlier, pretty bad luck on a first run.

Think there is an element of being match sharp, you do have to be ready but 99.9% of the time you can get out if you do not hesitate. Trust nobody obviously but if you do handshake with a friendly, it is sweeter for it.

Out of weapons range is the GOLDEN rule.

Good luck! o7
 
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Biggest life saver for an unengineerd ship, double tapping that FSD button and performing an emergency drop to normal space. Has saved my bacon on many occasions.
 
did he have better gear you will never be able to get no matter your effort, and thus will he kill you every time you try?

the game looks damn cool, btw (https://www.youtube.com/watch?v=etwETB-IaMs). too bad it's extremely gear based (as so many these days). not interested, i'm afraid.

He did have better gear, but no with effort i could match his gear perfectly, just like in ED. (Please tell me how its impossible in ED for people to get just as well gear'd/engineered if they actually put the time in?)

Its a cool game, needs a little refinement but it has the sense of fear and actual loss that ive been missing since the days of EVE, real adrenaline pumper.

What's Escape from Tarkov? Is it a mission type?

An FPS game, you go in with your chosen gear and either lose it all if you die or take what you get from other players.
 
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I'm stunned that none of the usual suspects has suggested you "grow a pair", because that system name is just crying out for it. Disappointed, guys. Very disappointed.

The thing is, there are basically two EDs now: Open play, and shades of everything else. Sure, there's the whole shared galaxy thing that ruffles various feathers, but in terms of the moment to moment experience and what might happen in certain locations, there's Elite: Regular and Elite: Survival Mode.

People will try to convince you that you did something wrong by not staying away from certain systems, or by not building a more resistant ship, or by not winging up. And while all of those are legitimate courses of action that might have led to a different outcome, especially some of the advice on Engineering which is very good indeed, they're all missing the point. If you do any of this not because you want to but because you've been told you have to, you'll no longer be Playing Your Way. You'll be playing Someone Else's Way.

If you're willing to make that change, to make your Way their Way, or even just to accept that sometimes their play style is going to get in the way of yours, great. There's lots of folks ready to help and advise you. If you're not, simply avoid Open because sooner or later you're going to run into someone whose Way is not compatible with yours and the Rebuy screen is the likely destination. Nothing wrong with that, it's just how things have evolved. Frustrating, but inevitable given the long-winded and back-assward way FD have gone about designing certain aspects of the game.

The only thing you did wrong was choosing the wrong mode, and it sounds to me as though you already know that.
 
As I have said before, if one is to fly in Open Mode, he/she should realize that there are really only two simple rules to follow:

1. Avoid the hollow icon that appears on your HUD screen whenever possible. Unless you are sitting pretty in hopped-up, crank-dusted engineered monstrosity, you are probably going to end up at the rebuy screen. Yeah, you'll hear stories about the Cobra who took out the Python, or how "this build" will get you out of trouble, but there is a reason they are called "stories". Seeing that hollow icon on the HUD display is like seeing a digital Grim Reaper smiling at you. And may the Good Lord help you if you see the infamous "o7" pop up on your Comm Panel. The "o7" is nothing more than bait to lure you in like a seal pup for the final death blow. If you see that hollow icon, or the vile "o7", then hit the hyperdrive and head on out of there.

2. Realistically, no matter how much you try to avoid others while fluttering about in Open Mode, you will eventually be interdicted. It's inevitable. As you already know, you will probably be doing the "dead man walk" soon enough, or as my tequila-slugging buddy likes to say, "haciendo un viaje a la pantalla de recompra". Because your fate is practically determined once the interdiction begins, it is best to perform an Elite Dangerous version of Seppuku. Just hit the Self-Destruct button as soon as you can, take yourself out, and finish the interaction. It saves a lot of time and headaches for everyone involved, and quite frankly, it is considerate to the player who has interdicted you. Think about it. They not only save on ammo (multicannon stuff, which can get expensive, and there is no need to make any "pirate" grind for cash overhead), but they still get the kill. And another bonus point is that pulling an Elite Dangerous Seppuku is way better than Combat Logging. Yeah, when that interdiction starts to happen, just slam your finger down on that Self-Destruct button. It may sometimes take less than 12 seconds to blow you out of the sky, but why not help that process along if possible.

If more individuals followed these two simple rules, there would be more happier content in Open Mode.

o7_beware.jpg


If you see this symbol, for God's Sake, RUN!
 
I don't think the OP is upset (at least, he is staying in open). The point is to highlight the brainlessness of this behaviour.


No the OP is cool. No probs here!


Brainless behavior - yeah it exists, even more so in real life, than ED actually.



If you want to go to war with every moron in the world, I'm afraid you will never, ever win, even if you fight until the end of time.

There is an infinite supply of morons and they reproduce quicker than rats.
 
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sure, and never learn how to play, fly shieldess cardboard build, never get shot, and compete who types "O7" the fastest. Thats Mobius, wasnt really intended by FDEV, that's why PvP is allowed everywhere, even in PGs.
Nice cherry picking from my post. Blocking is as much of an option, put in by FDvs, as much as using the engineers.

I play in Open, in CGs and everywhere. I mostly fly a Cobra III & IV and still get away from players, more than 50% of the time. Happy to admit that I have never won a PvP battle; but then, I have never used engineers or any powers modules. I play the game for my own pleasure and I don't come here to whine about loosing my ships; but at the same time. I have a great deal of empathy with those who have, to bullies and those whom regard seal-clubbing, as a sport.
 
So, how do I fit a class 5 shield to an imperial eagle?

You don't need any shields. They're only to save you from damage in the station. as soon as yous witch on SR, they go switch off anyway. You don't need any hull reinforcement, weapons, chaff or anything. You don't even need to be a good pilot. Here's me playing with them in a Sidewinder. These guys are the best PvP guys, and they couldn't get me. I was only shooting them for fun. If I had turned and run immediately, they would never have landed a shot. A sidewinder isn't as good at interdicting as an Imperial eagle.
https://www.youtube.com/watch?v=gqMA9uidQ0Q
 
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Biggest life saver for an unengineerd ship, double tapping that FSD button and performing an emergency drop to normal space. Has saved my bacon on many occasions.

This.

Also if you get ganked low wake out immediately and as soon as you hit supercruise drop back into subspace. The ganker will jump into supercruise a few seconds later aiming to gank you again but you have already dropped back into subspace. The low wake won't exist for him to track as he entered the instance 'after' you left
 
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