Has anybody noticed an imbalance in CZ's recently?
Just got blown up for the sixth time. I know, I know, get away from the drop in point, wait, yadda, yadda, yadda, that's not what I'm talking about.
I can last for a few minutes in a CZ but then I start to notice that my faction's ships are getting blown away all too quickly by the controlling faction. I can last about three minutes in a CZ with all going well until somehow the opposing side starts blowing away ships one by one in a nearly unprecedented coordination. The next thing I know, seven ships have all killed my allies in one on one fights simultaneously and they all turn to me as the last remaining ship.
Normally that's my cue to bolt. Right now I'm stuck in a Viper 3 so unless I get taken by surprise which still does happen with the speed at which they win these fights, I get away and right now just getting blown up.
Now this may also be just in relation to a "Bad Roll" on the CZ's and I've rerolled them. Normally a 'Good Roll' in favor of my faction is about 1 in 3.
Even then if I do somehow manage to get a rhythm going and stacking my ally ships into a small fleet to gank the enemy one at a time. This lasts for about 2 minutes before a sudden massive wave of enemies spawn in or they spawn in at key moments which tend to cause my ally ships to split up all targeting different 'closest' enemy ships due to the spread of the fleet.
Cue one on one fights before the same thing happens again. They somehow gank everybody and all turn their sights on me.
I'm of two theories about this.
First, the side with the higher influence has the better ships and is more likely for their NPC's spawn in at higher ranks meaning they'll more likely to win one on one.
The other is that the controlling faction naturally has the better ships regardless of previous theory or stacks with it resulting in an unfair advantage.
Thoughts? I'm still clawing my way up one point at a time so it's not as if it's impossible to win. Just difficult.