Hi
Question for you experts on the BGS:
I found a Federation system on the border with Empire with an Empire faction present but at around 5%. It has 2 stations, 1 output and 2 planetary basis.
The biggest faction was at around 50% influence and had 1 of the stations, the 2nd biggest was at around 20% has all of the other bases - which I found odd in itself.
I did a ton of missions etc and got my adopted faction's influence up to around 20%, at which point a war started, which we won, and the faction took over the station owned by the 2nd largest faction.
At this point the largest faction was still around 50%.
A while later, I have got my Empire faction up to 45% influence, the previously largest faction is at 22% and is 2nd largest. My faction has expanded into 2 additional systems.
My question is: The 2nd largest faction still owns the 2nd station. At what point should I expect another war to commence to give my faction the chance of owning it as well?
Similarly, no war has commenced regarding ownership of the output and planetary bases, owned by 3rd largest faction now at around 15% influence. When does this happen?
Do I need to get my faction to a much higher influence or has something gone wrong, or is it by design that they can't take over any more stations?
Looking forward to your insight...
If your faction has expanded, they are in control of the system, which is defined as controlling the largest and closest orbital facility to the ingress point. So if your faction has a coriolis 200ls from the primary, but the other factions have a coriolis 400ls from the primary, your faction "owns" the system.
Since your faction is in control of the system, the only way to take the stations off the other factions is to start a war with them. This is unlikely to happen if you keep pushing your faction.
If you
must start a war, you should
lower your faction's influence so it matches the influence of the faction you want to engage. Alternatively, you could push the faction you want to start a war with to influence parity with your faction and keep it there for a few days. Either way, it will start a conflict or an election depending on the faction types. I think Fed and Imp factions will always go to pew pew stations.
With all that said, you very probably
do not want to start a conflict unnecessarily; if you own all the stations, it doesn't really help you much, if at all. Additionally, the most valuable asset of the losing party changes hands in a conflict that doesn't end in a ceasefire. This means that if you lose the war, you lose control of the system. If any other faction gets within spitting distance, they will start a war with yours for the system. No matter how many conflicts you have in that system, the result, should you lose, will be
losing the system. Naturally, you don't want this to happen, so it's actually strategically a good idea to keep a second faction in the system with some stations so that any upstarts get embroiled in a conflict with them before they can get to you.
*edit*
I just realised that I misinterpreted your position. If you want to fight for the system, do as Elementical says and either push for 60% to automatically trigger a conflict, or equalise influence for a couple of ticks.
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Can someone help me? its this a bug?
See my earlier post (which you seem to have missed.)
The controlling faction are in more than one system and are at war in one of their other systems, perhaps. Filter the galaxy map for war states around your position, and then check which of the surrounding systems the other faction is at war in.