Guys, remember that spreadsheet from some time ago, with the minimum and maximum duration of states, etc? Well, I think a part of it is wrong. My faction had a boom and an election pending. The boom triggered first but the next day the election triggered, ending the boom. However, according to that spreadsheet a boom has a minimum duration of 3 days. Maybe conflicts can end other states early (even before the alledged minimum duration)?
As well as being interrupted by higher priority states the minimum lengths in that table have always been a bit wrong. There is a long standing bug (feature now?) that means conflict states last for one extra day, so War/Civil War/Election actually have a minimum length of 4 days. It is also out of date:
- War/Civil War have a 1 day cooldown now
- Expansion has a minimum length of 5 days (unless interrupted) and a max of 6 (longest I've seen anyway)
- Boom has 1 day pending instead of 2 (assuming nothing blocks it)
I'm still gathering data on Famine and Outbreak, Lockdown and Civil Unrest rarely happen in my systems and I have never seen a Bust so can't coment on their periods.
We should probably put together an updated table between us on this thread. A state priority hierarchy would be useful too.
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