I have got a question regarding states.
Let's assume that a faction is in charge in two systems: A and B
The faction got undermined in system B and is now in the state lockdown.
Is it possible to end this lockdown by activities in system A?
nobody tested that really.
i personally think those are faction wide states, and can be countered everywhere. other claim, those are system specific. my counterargument is, that with many states you can't tell from where they are coming.
same goes for state buckets of faction wide states - are they system specific or system specific?
e.g. - in your case iw ould assume you can end lockdown by bounty hunting in all your systems.