Imagine choosing a PvP enabled mode in an online game and then come to the forums to whine about having been attacked by another player.
Yet, you don't get that in PvP enabled modes in games such as Eve, because there if someone ganks another player in hi-sec, they last about 15 seconds. The only time this was an issue was many years ago, when the use of 'suicide Kestrals' was popular (cheap throwaway ships that could be used to destroy larger ships just in time before system authorities would turn up and blow them up) and that got nerfed soon enough.
Ganking isn't piracy, it's not even really PVP, it's just cheap kicks where one party involuntarily pulls another from whatever they're doing and with very little downside, which is unfortunately a flaw in the game that takes away from it.
very simply, you need to remove damaged component from ship. then ship is moved to a station without explosion at landing pad. Lives saved.
Well, you stopped taking this seriously.
So you're going to ignore that you were rude to me and that I showed the guy was in fact basically asking to ban gankers for a day? You are coming across really unhinged right now, it's just a game mate. Gankers can't hurt you in real life.
Sorry, but wasn't your point that he was supposed to be advocating banning PVP? Where did you read that? Why are you changing the goalposts now?
Attacking someone in Open is PvP, by definition.
True, but as I've already pointed out, I've no objection to PVP, only being constantly pestered by kids who have nothing better to do that try to involuntarily pull everyone into their own self-abuse sessions. The problem with PVP in open is it's frankly broken, so holding a broken system to define what PVP should be is a flawed argument. Remember, Open doesn't mean you just go out and shoot anyone you like without consiquences (as I said, try that in Eve in hi-sec and see what happens) - it's just open, social game play that a minority prefer to ruin for the majority because they like stomping on sandcastles.
ED should include piracy (and as I've said gankers are
not pirates), and PVP, but not to the level that it obstructs a large proportion of the player base for the benefit of a minority. That's simply broken mechanics.