Alien archeology and other mysteries: Thread 9 - The Canonn

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Arguendo

Volunteer Moderator
Okay, I today I arrived back at the ruins, yesterday I'd cashed in, spend the 26M I'd got, done some upgrades to my Python, swapped to AspEx to reduce number jumps and returned to felice to get the message again, no problem, got it, returned to the ruins. Picked up two of each item, then sat in Modius PVE for 30mins or so, I checked my mission board and saw I've 1M on the mission, that's cool, I've not had any missions messages though! I sit there for a bit more, CTD, re-load, on the 3rd time of trying I get into an instance with other players, I check my mission board, I've got 2M showing!, but still no new messages in the messages tab, top one is the 'Decoding the Ancient Ruins' message from re-getting the mission and below it are the 26 data scans I had previously.

I guess this is another bug to list!

Edit: Another CTD while AFK, sat in Mobuis PVE at the ruins.

Reconnected, sat for another 15mins, on 12M now! - and I have finally got 2 new data scans appearing in my message tab!
Probably Ninja'd, but I'll chance it ;)
My theory is that if you already have the data scan in your ship, you won't get a new message about it. To test this, you should have deleted all your messages when you grabbed the new missions. My bet is you would have received the new messages then.
 
I totally agree that this is a clue.. the whole site is based on geometric shapes, and i guess the obelisks have to be activated in a specific order which represents also a geometric shape..

already trying stuff, but no success yet...

Also the monoliths along the hexagonal wall may pertain to orbital timings... or galactic coordinates. Or whatever else. There are 25 of them, if I'm not mistaken.
 
Probably Ninja'd, but I'll chance it ;)
My theory is that if you already have the data scan in your ship, you won't get a new message about it. To test this, you should have deleted all your messages when you grabbed the new missions. My bet is you would have received the new messages then.

I may try this without cashing in. Might give me a chance to verify some of my results.
 
Also the monoliths along the hexagonal wall may pertain to orbital timings... or galactic coordinates. Or whatever else. There are 25 of them, if I'm not mistaken.

I interpreted these as just support for the walls yet, but who knows?
I believe that those triangle patterns on the obelisks do have a meaning, too. They can't be there just for beautiness! Too complex they are..
 
Wellllll....

At this point, there are lot of things in question now. Even if there are supposed to be additional ruins, are they actually there, or are they bugged as well...see Formadine Rift thread. Are there clues as to where they might be...located in the bugged content? I have a feeling that aside from what was discovered in the first few hours...we have spent the past several days doing nothing more than hammering and confirming a bug over and over. Yes, we managed to eek out some information by essentially exploiting the bug, but nothing really that we can be confident that has progressed the mission in any way.

THIS....A MILLION TIMES THIS.

I think we need to get off our lazy butts and find the location of the other 2 ruins.

If you look at the data set we're finding the exact middle set of data for these ruins. Biology 7-12 for example. WHERE IS THE BEGINNING AND END SETS OF DATA? If you slice the data into thirds, we have obtained the middle third from the current ruins. Which implies there are 2 more.

When that puzzle that FD intended for us to solve was completely bypassed, we essentially ruined it for ourselves in the long run. We now have no idea how to get to the other ruins.

At this moment I think we should be focusing our man power into solving the puzzle. Rather than confirming bugs over and over.
 
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Arguendo

Volunteer Moderator
Ambitions, ambitions

MadDogMurdock sort of alluded to my suggestions for experiments being a bit on the ambitious side, so I figure why not follow up on that.
I have an experiment in mind that should yield some results, unlike the last debacle with 18 commanders in a bugged site pre 2.2.03. This time, it's in a bugged site post 2.2.03 :eek:

Anyhow, for this I will need 6 commanders to fly their ships above the ruins, 1 commander to take notes, and n number of commanders to drive around the ruins in their SRVs scanning the begeezus out of them...in a controlled manner ofcourse.

The reason for the number of ships is basic math. If each of those commanders have four items each, we should be able to narrow down which items actually trigger what message, by way of elimination. The current "bug" with bleedover data to ships currently allows this. How long that will last, noone knows.
Here would be their loadouts:
1. Urn - Urn - Orb - Casket
2. Orb - Orb - Casket - Tablet
3. Casket - Casket - Tablet - Totem
4. Tablet - Tablet - Totem - Relic
5. Totem - Totem - Relic - Urn
6. Relic - Relic - Urn - Orb

By simply looking at items in hold and the message received it should be easy to see what caused it. Examples:
Cmdr 1 is the only one receiving a message: Urn - Urn unlocked it
Cmdr 1 and Cmdr 2 received the message: Orb - Casket unlocked it
Cmdr 1, Cmdr 2, and Cmdr 3 received the message: Casket unlocked it.
And so forth.

To be able to do this, it would need 6 commanders willing to hand in their mission and clear their databank however, as they need to be "clean" from the start. This is risky, as I believe FDev have stated that handing in the mission and grabbing it again is not working as intended, and they could risk losing their mission for good.

Whaddaythink? Possible? Something I am missing, besides the obvious bugged state of the ruins ofcourse?
 
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THIS....A MILLION TIMES THIS.

I think we need to get off our lazy butts and find the location of the other 2 ruins.

If you look at the data set we're finding the exact middle set of data for these ruins. Biology 7-12 for example. WHERE IS THE BEGINNING AND END SETS OF DATA? If you slice the data into thirds, we have obtained the middle third from the current ruins. Which implies there are 2 more.

When that puzzle that FD intended for us to solve was completely bypassed, we essentially ruined it for ourselves in the long run. We now have no idea how to get to the other ruins.

At this moment I think we should be focusing our man power into solving the puzzle. Rather than confirming bugs over and over.

The problem is, there could be a "shift" key of some sort where we hit the "shift" and the obelisks give a different set of data, and hit a different "shift" key and they give the final set of data. That is the problem with it being bugged like this...the thing is...we have no idea how this is supposed to work at all, and aside from the 13 solo messages, there is absolutely nothing else that can be trusted to be even remotely accurate...hell, in the event that there is another site or two, we don't even know if the data flying around this site just simply being in open when others are scanning is even supposed to be accessible at THIS site, and if it is, is it supposed to be keyed somehow...if there is indeed any logic to this puzzle, the bugs have made it so that what we think we know at this point is suspect at best.
 
THIS....A MILLION TIMES THIS.

I think we need to get off our lazy butts and find the location of the other 2 ruins.

If you look at the data set we're finding the exact middle set of data for these ruins. Biology 7-12 for example. WHERE IS THE BEGINNING AND END SETS OF DATA? If you slice the data into thirds, we have obtained the middle third from the current ruins. Which implies there are 2 more.

When that puzzle that FD intended for us to solve was completely bypassed, we essentially ruined it for ourselves in the long run. We now have no idea how to get to the other ruins.

At this moment I think we should be focusing our man power into solving the puzzle. Rather than confirming bugs over and over.

This is why im sticking to this in SOLO mode , i want to progress not go into Group or open to get around a bug.
 
At this moment I think we should be focusing our man power into solving the puzzle. Rather than confirming bugs over and over.

For those who have the brains to take on the Machiavellian Michael Brooks' fiendish puzzles. For the rest of us, its the brute force approach or just follow in the wake of what others have discovered.

To date i've not been able to unravel even a part of any of Mike's puzzles (since game launch), and even when others have done it and explained the solution, most of the time my reaction has been pretty much like this:

mr_bean_what___meme_by_josael281999-d81mvxb.png
 
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The problem is, there could be a "shift" key of some sort where we hit the "shift" and the obelisks give a different set of data, and hit a different "shift" key and they give the final set of data. That is the problem with it being bugged like this...the thing is...we have no idea how this is supposed to work at all, and aside from the 13 solo messages, there is absolutely nothing else that can be trusted to be even remotely accurate...hell, in the event that there is another site or two, we don't even know if the data flying around this site just simply being in open when others are scanning is even supposed to be accessible at THIS site, and if it is, is it supposed to be keyed somehow...if there is indeed any logic to this puzzle, the bugs have made it so that what we think we know at this point is suspect at best.

Ram Tah's mission specifically says SCAN AS MANY OF THE SITES AS YOU CAN. So no there is "shift key". Ram Tah himself confirmed there are more. I highly doubt that sentence was put in by accident.
 
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Obelisks VS Monoliths

Some CMRDs have mentioned that the "obelisks" and "monoliths" may be different structures. I argue that Ram Tah never mentions the word "obelisk" in the data we've found so far (please advise if I am wrong) so until it is stated otherwise we should assume that the "Monolith network" is the same thing as the obelisks at the ruins. This might be obvious to you all now, but I thought it might as well be stated.

I quote Ram Tah:

"With this data and the help of the galactic community we’ve partially mapped the monolith network, which formed the backbone of their communications technology, and discovered that they too are arranged in geometric patterns..."

Cheers o7
 
Just a thought; has anyone read the local news in Meene at all? Might be an article that could give us a about other systems or more info on Ram Tahs research... if anyone's heading there or nearby might be an idea to check it out?
 
The problem is, there could be a "shift" key of some sort where we hit the "shift" and the obelisks give a different set of data, and hit a different "shift" key and they give the final set of data. That is the problem with it being bugged like this...the thing is...we have no idea how this is supposed to work at all, and aside from the 13 solo messages, there is absolutely nothing else that can be trusted to be even remotely accurate...hell, in the event that there is another site or two, we don't even know if the data flying around this site just simply being in open when others are scanning is even supposed to be accessible at THIS site, and if it is, is it supposed to be keyed somehow...if there is indeed any logic to this puzzle, the bugs have made it so that what we think we know at this point is suspect at best.

It's not that badly bugged. The majority of the 29 pieces of data I've collected was collected by scanning the obelisks. Several of which were confirmed by other cmdrs. We are supposed to be getting these pieces of data from this site.

What does seem to be bugged is that you can't rescan the same obelisk without relogging even when it switches back on after going dark and the way in which additional obelisks turn on. At the moment that seems to be completely random and seems to be determined by the proximity of cmdrs in SRVs. If there is anyway of determining what that is I've yet to figure it out.

Although something that could be worth testing in a private group is approaching a cluster of obelisks with different combinations of artefacts in different SRVs in a controlled fashion to see what changes (if any) occur.
 
Some CMRDs have mentioned that the "obelisks" and "monoliths" may be different structures. I argue that Ram Tah never mentions the word "obelisk" in the data we've found so far (please advise if I am wrong) so until it is stated otherwise we should assume that the "Monolith network" is the same thing as the obelisks at the ruins. This might be obvious to you all now, but I thought it might as well be stated.

I quote Ram Tah:

"With this data and the help of the galactic community we’ve partially mapped the monolith network, which formed the backbone of their communications technology, and discovered that they too are arranged in geometric patterns..."

Cheers o7
You are right, I'll stop sayin obelisk. There is no such thing. That is the name we gave. I'll call them monolith from now.
 
The only idea I have left but it bugs me for a few days now. Let's assume the Ruins are actually a map:

http://imgur.com/pN7WPS9

I mean especially the areas marked in white. Could the indicate a movement in a certain direction? I remembered that on drawings and comics a motion is always indicated by special "doodles"

So the planet would go clockwise, while the rotation of the planet itself is counterclockwise - if you take the marked area as "tail". Coincidentally 1 B rotates counterclockwise, since it says "-6.9" days in the System Map. Am I wrong about this one? If not, I find it interesting.

Why is it not working to put that picture itself in...

http://imgur.com/a/tKIyW
 
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Ram Tah's mission specifically says SCAN AS MANY OF THE SITES AS YOU CAN. So no there is "shift key". Ram Tah himself confirmed there are more. I highly doubt that sentence was put in by accident.

I think most people are convinced by the probability of there being more than one site. As no one seems to have recieved any of the beginning or end data pieces this is increasingly likely (one of the reason I've spent so much time scanning obelisks and figuring out as many combinations as possible is to confirm that we aren't getting the other sections of data and hopefully uncover a clue to the other sites locations).

- - - Updated - - -

You are right, I'll stop sayin obelisk. There is no such thing. That is the name we gave. I'll call them monolith from now.

Doesn't the game call it obelisk data?
 
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