Alien archeology and other mysteries: Thread 9 - The Canonn

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I don't know if this means anything, but i may have notice a new behaviour at the ruins. I need confirmation if anyone has noticed this before, but for the first time, I was able to target the relic towers (displayed as "ancient pillar") and it showed up in my contacts tab. After scanning I got a noise and icon that looked like a successful data point scan. There was no effect that I could tell after having scanned all four, but if it's like our data points, maybe all of them need to be scanned within a certain time, or maybe even order. One issue I noticed, (at least in this instance) some of the contacts were well below ground, even after the pillar had risen.

Anyone else notice this before? or was I just really unobservant the first time I got here?
 
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Greetings CMDRs I dont know if this is the right thread but its about the guardians so im part of a club known as elite dangerous club on the xbox one and about 1hr ago a cmdr by the name of ( nstor1) posted some screenshots of tree_like plants "lots of them together maybe 10+" whilst searching for the new guardian sites this is not the barnacles or the fungal life already known about but a tree_like organic structure with circular red tops and yellowish branches 'tops look like brains' the system is "IC 2391 sector ze-a d101 c" planet c3a. Coordinates are "11.4262 -48.4192" I have searched the forums and cannot find anything else like this being discussed and I am unfortunately near the core so I cant investigate myself but it seems strange that he found it in a system marked for searching. If this indeed is a first then there could be something more to this planet hope this helps..
Thankyou for your time CMDRs o7

Been skimming back through the back pages of this thread this morning and I just wanted to thank SlinkiestL for taking the time to come in here and let us know about this discovery. I'd also like to apologise on behalf of this group for some of the suspicion and mild accusations of trolling that his post received. Some of the people in here ... well, let's just say they're tired and have been staring at miles of barren landscape for just a bit too long. :p
 
so ive been binge watching that cool hard logic channel that someone posted a few pages back and i have lost so much faith in humanity
 
The only things I had running in the background was Discord (no connected voice channels), EDFX, the software for my headtracking stuff, one browser tab with this thread open and pop-out twitch chat box. Nothing that I'm aware of that could trigger something like that.

The last time I heard that sound was when watching Joshua Hawkins Livestream when someone subs him & the Hawk Flock sounds.
 
6 feeling:
1. Ram received data from only 13 of the obelisks (13 packets Confirmation developers are "works correctly in the solo")
2. I remember the 13 packets and one empty. (Total 14)
3. The last tip from Ram Tah - 4 systems, only one has 14 planets suitable for landing.
The system "IC 2391 Sector ZE-A d101"
4. On the map (the ruins of) two round object with incomplete rings (which can be meteorites around stars.
5. In the upper part of the ruins (azimuth of 65) - 5 planets, in the bottom 9
The big circle is the second star, the small ring the a red dwarf.
The parent star is a beacon.
6. gut feeling says: On the planet C3

look at is small ring and beacon 4 on the sky.

1. map ---- http://imgur.com/lBdn6VU
2. beacon 4 ---- http://imgur.com/hMz3lw1
 
I don't know if this means anything, but i may have notice a new behaviour at the ruins. I need confirmation if anyone has noticed this before, but for the first time, I was able to target the relic towers (displayed as "ancient pillar") and it showed up in my contacts tab. After scanning I got a noise and icon that looked like a successful data point scan. There was no effect that I could tell after having scanned all four, but if it's like our data points, maybe all of them need to be scanned within a certain time, or maybe even order. One issue I noticed, (at least in this instance) some of the contacts were well below ground, even after the pillar had risen.

Anyone else notice this before? or was I just really unobservant the first time I got here?

That sounds normal to me. Was like this from the beginning at least for me.

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6 feeling:
1. Ram received data from only 13 of the obelisks (13 packets Confirmation developers are "works correctly in the solo")
2. I remember the 13 packets and one empty. (Total 14)
3. The last tip from Ram Tah - 4 systems, only one has 14 planets suitable for landing.
The system "IC 2391 Sector ZE-A d101"
4. On the map (the ruins of) two round object with incomplete rings (which can be meteorites around stars.
5. In the upper part of the ruins (azimuth of 65) - 5 planets, in the bottom 9
The big circle is the second star, the small ring the a red dwarf.
The parent star is a beacon.
6. gut feeling says: On the planet C3

look at is small ring and beacon 4 on the sky.

1. map ---- http://imgur.com/lBdn6VU
2. beacon 4 ---- http://imgur.com/hMz3lw1

You can stop with your idea at #2 of your points because there are 15 active obelisks at the alpha sites, 13 gives a scan and 2 don't give a scan.
 
Has there been any progress that I need to take note of? Specific areas to search or such like? I'm short on time so can't go trawling through a million pages
 
It still seems really strange to me that we have nothing to go on except knowing which 4 systems to look in.

The only thing remaining on my mind as an idea is the Ancient Relics,
at the original site they appeared out of ground on large pillars,
almost as if they were beacons for the site, like they could be used to locate the ruins if they were raised.
Above someone mentioned the relic tower appears in the contact tab.

Maybe if we are carrying an ancient relic on board from the original site,
the relic tower contact of a new site could appear on screen, even tho we are far away from it.
 
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Is it clear btw, if we're looking for one alien ruin, or one alien ruin per each system mentioned by Ram Tah?

Neither. He only mentions that he located several new sites but no exact locations, though he can narrow it down to a few systems. So there are several sites, that's confirmed. If there are 1 per system, 2 per system or maybe all in one system, that is speculation. I would guess it's 1 per system but who knows.
 
My 2 cents worth on finding the right system.

First off this is a pure shot in the dark and not based on anything other than a few pictures on the front page:

What we know about the ruins from observation-
  1. We know/suspect there are 101 data downloads in total.
  2. The ruins have 2 circular features
  3. The exterior wall has 6 sides cutting through the 2 circular features

What we know about the 4 target systems (for stars I am classing the main bodies as per map)-
  • IC 2391 Sector GW-V b2-4 (4 stars, 22 planets - 11 landable)
  • IC 2391 Sector ZE-A d101 (3 stars, 35 planets - 14 landable)
  • Synuefe XO-P c22-17 (4 stars, 34 planets - 21 landable)
  • Synuefe ZL-J d10-119 (1 star, 48 planets - 30 landable)

My theory:

The number 101 features prominently in one system: IC 2391 Sector ZE-A d101

This system has 3 stars, however, the primary star has 6 planets (non-landable) which are the same number as the number of exterior walls.

Subsequent theories on d101: it has 2 additional stars, the ruins have 2 circular features interesting with the walls of what I will call the primary star.

The third star in this system has 9 landable planets, with 1 being the moon of the third planet. Going back to the ruins, Cluster E has 8 monoliths. Assuming we are working from the top down location wise the additional landable moon would not count in the third stars primary planets.

So now I have got down to 8 - 9 planets I need to select a viable body to search and a focus on which part of the planet. So far I haven't worked this bit out, but I'm inclined to believe the answer comes from the solo play and the number of monoliths giving us lat & long.

Clusters C, G & H strike me as the locations on a planet as they have, respectfully: 50, 36 & 35 monoliths. The numbering sequence used can only refer to the total count observed as any numbers used by us from our own observations would not come from the puzzle designer.

To me, this is a sign that this is the main system portrayed 'if' the ruins are a map.

Apologies if this has already been discarded as an idea but could find nothing in the monster thread.

o7
 
I also believe that that system is closest to the current ruins is it not. seeing as they are a network perhaps the ruins are pointing to the next link in the network rather than all of the other sites. Honestly I think trying to visually locate the ruins is a mistake. I would suggest starting with the system with the fewest landable planets and finding the ruins there. Once we have a second set of ruins to compare with the first then you can start looking for patterns in the data.
 
Slightly off topic seeing everyone and their dog (or cat) is off scanning vast tracts of land.....I've come across an image I took of the original ruins, before Frontier got a chance to retro-fit them. I was fascinated by the 'buried' features all over the place. Probably removed as they figured our heads would explode trying to find some hidden meaning to them, but ohh it looks nice.

http://i102.photobucket.com/albums/... XR-H d11-102 20161027-234045_zpstmu3v4w8.png


aaaand just realised that photobucket completely downscaled that image and nothing is visible anymore.....

That should be better:
[url]http://i102.photobucket.com/albums/m113/TA-Zach/Elite-Dangerous/Synuefe%20ORIGINAL%20RUINS_zpsozskspaw.png[/URL]

Yes, top marks to Frontier's graphics department, they do a wonderful job.
Shame the gameplay is then spoilt by lack of sensible tools to support exploration/surface search
 
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