All you do is nerf

Status
Thread Closed: Not open for further replies.
Look i understand that LTD were out of hand with their Mcr/h.

But jfc how about you buff other professions at the same time ? This just makes it obvious that you care more about people not burning through your game than actual fun in the game.

Most of us are already sick of mining, how buffing bounty hunting somehow ? Signal sources with lots of high paying (several milion worth) pirate lords ? Very high intensity conflict zones ?

Double payouts for exploration ? Anything ?

Are you only willing to change numbers if its something like this ??

I appreciate your point, in that I wish bounty hunting was more fruitful as a profession. However, subsurface mining was WAYYY too strong. I'm looking at the patch notes. 25% reduction in sub-surface mining yields for LTD's is not a lot, and FD even noted that triple hotspots will still be very effective for finding high quantity. It's still going to be an incredibly effective grind.

I think FD should also buff combat to bring it up in payout, but the answer isn't to make every single thing OP.

Carriers were intended for group play, where everyone works together for the common good. Not solo players who spent a week sat in an ltd hotspot. Mining is out of hand, it is bad for the game, even for those who fail to understand, or do not care about the wider issues it is creating.

Since we're on the topic, I have certain friends that I want to be able to utilize my FC while I'm not playing the game. How do I give them permissions to access the cargo hold and command the FC to jump?
 
90% of the patch notes are bug fixes, op: all you do is nerf
Mining was too powerful, effortless, credits were (and still are) a non issue in the game. Even after the nerf is still the most viable method of making credits.
 
I hate threads like this where you state your peace, which is fine, but then tell everybody else who brings up their opinions on the matter to engage in relevent convorsation that that they are straight up wrong or reply with cocky smart *** replies. Do you want to have a discussion or do you want to be viewed as someone just whining. The game has been insanely unbalanced. They are working to fix that, like you are asking. From there they can adjust the prices of things like the Fleet Carriers. Could the bringing UP of the rewards for exploration and bounty hunting even it out, sure, tell you what though: I would rather see 1 fleet carrier or two here or there, vs 34 of them in a single system. Not everybody and their dog needs a fleet carrier. Stop calling people names and foaming at the mouth and try to just have a discussion, and hold your chin listening to the others, please for sanity sake.

"mentally challenged people on here"
 
This community attitude that you are somehow supposed to be able to pay for 'your' fleet carrier while it also is meant as a credit sink for billionaires is bizarre and contradictory. What is actually driving this game (or atleast its economy) into the ground, hmm?

Nerf and buff nerf and buff it never works out, it is never 'fun' for some people it is just terrible and wrong. I'm pretty sure that if Frontier could just fix balance they would have done it by now. What we really need is a living economy that balances itself, for example by not supporting a large enough market for everyone to go sell trade meta goods, but that does not seem to be happening any time soon.
 
Could the latest shiny new toy just be a disguise for 'lack of content'.

Actually, the FC opens up a lot of possibilities for players, and cooperative play at that.

Still...
 
Whoa. Such drama...
What I am actually waiting for is for Frontier to take the big hammer and smash the whole economy flat and dead to then introduce a completely overhauled system wiping away all that insane crap that's going on.

I imagine a galaxy where all trades of space faring are equally well paid and where rank progress is well adjusted to these payouts and you are not able to even get an Anaconda before you even learned to fly a Sidewinder through the slot, and Elite ranks, no matter which type, take some time again to achieve.
 
It is not wrong at all, the clue is in the name, "FLEET carrier". Just because a bunch of solo players went nuts mining and grabbed one does not change how FD intended they should be used. Assuming FD has not now given up hope of ever balancing the game, I look forward to all the whine when solo players can no longer afford to keep one going on their own.

I have a fleet. Its my fleet, not my squadrons... so im not sure what your point about it being called a Fleet Carrier is. Mine carries my fleet..
 
Whoa. Such drama...
What I am actually waiting for is for Frontier to take the big hammer and smash the whole economy flat and dead to then introduce a completely overhauled system wiping away all that insane crap that's going on.

I imagine a galaxy where all trades of space faring are equally well paid and where rank progress is well adjusted to these payouts and you are not able to even get an Anaconda before you even learned to fly a Sidewinder through the slot, and Elite ranks, no matter which type, take some time again to achieve.

As some people have taken major advantage of the game being the easiest it ever has been, surely it makes sense to reset everyone's account?
 
Carriers were intended for group play, where everyone works together for the common good. Not solo players who spent a week sat in an ltd hotspot. Mining is out of hand, it is bad for the game, even for those who fail to understand, or do not care about the wider issues it is creating.
But that horse has left the barn, and just about everyone (but me) has one, so for those few of us remaining who would like a fleet carrier, it would be nice if we had the same opportunities to get one that all the original miner-grinders had. The ship may be sinking, but that's no reason to leave people like me to drown while there is still room on the life raft.

Translation - any nerfs should have happened LONG AGO, not after 3/4 of the community was able to get a personal FC. Slamming the door on those few of us who haven't yet taken advantage of these gold rushes is "not nice".
 
I would really like there to be a Galactic crash. Inflation is unsustainable. Two, possibly three zeros have to be removed from the profit made from things like mining.
The speed that a Commander can now afford a 'big' ship is a bit silly.

In my opinion, it drives a couple of bad behaviours.
  • because money is so prevalent, nothing is really valued anymore
  • because ship reby is no longer an issue, people no longer value the risk in losing their ship, meaning that they are more likely to attack someone else without fear of repercussions
  • The attach rate of the game goes down because a commander was able to buy everything in game almost immediately, so one bad experience means that they put the game down and move onto something else (there was nothing more to do...)

Mining should have been a niche facet of gameplay, something for the die-hards, wierdos or completionists to do but because it is so dominant as a credit generation mechanism, when I was saving the last few million towards the Fleet carrier, I was sharing system space with Commanders who had bought the game just a few days / weeks earlier and thought that the only thing Elite had to offer was mining.

I would hope that Frontier have enough data on the game to understand how much progression is made on any particular aspect and could have a go at balancing if they wished but I understand their reluctance to do so due to the potential high salt content.

Something like another Thargoid invasion putting the markets into panic (as anounced through Galnet) - it would please the pew-pew crew, nuanced trading could still make money and at the same time the earning returns on the various carrers could be balanced (just a suggestion)
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom