Why was the 'collapse' mechanism in Powerplay not implemented?
It was described as a sure thing back when Powerplay was introduced, but later discovered not to exist mechanically in game. It's absence has never been explained to the best of my knowledge, and the lack of a way to remove 'dead' powers is a big structural flaw with the system IMO. It might make more sense were someone to tell us why this was never implemented.
It was described as a sure thing back when Powerplay was introduced, but later discovered not to exist mechanically in game. It's absence has never been explained to the best of my knowledge, and the lack of a way to remove 'dead' powers is a big structural flaw with the system IMO. It might make more sense were someone to tell us why this was never implemented.