PvP An Investigation Into Frontier's Actions on Combat Logging, Part 2

5 logs in 5 months. Really? I have that many disconnects from internet issues with this game...you really got to make this stuff more believable for FDEV to act.

How about 10 players with increasing levels of ridiculouness? 1 per month for 5 months. 6 times per month for 5 months. 20 times per month for 5 months.....etc. You might actually hit their threshold for banning folks....since you don't know what the threshold is..you can't claim to know if they are, or are not, doing anything.

Where all those disconnects during PvP though? Surely they could look and see if someone had been disconnecting sporadically or if it's only during combat, it would be serendipitous for that to be genuine connection issues each time they were about to get their kicked.

If you are in combat, a person is facing you shooting and suddenly becomes frozen, you are a lot less likely to report them for combat logging (or I am), than when you are right up behind them with their shields down as they are tryna wake out.

It's all logged so surely they could be more proactive with this, even if it was only following up incidents provided by players through their report service, rather than banning people for the disconnects themselves.
 
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I said this in another thread about crime & punishment but the entire system needs a rework, so does powerplay and a few other features. Tweaks to combat logging and open vs solo mode balance are part of that as well.
It's not even about scrapping what's there - merely tweaking or salvaging it to get it to work well enough to bring the game en-route towards long term support once actual development is off the table in the future. Right now there are many shortcomings that could be ironed out with ease. I could do it so surely the game designers could, too.

The real question to me always has been what internally at Frontier prevents such positive changes. Is this the vision or lack thereof from a single person in charge who blocks everything? Is the flow of feedback not working accross departments? A lack of staff actually working on the game as they've been re-assigned?
I belive until the cause is known there's little point to even bother bringing up further feedback or concerns. Perhaps nobody even reads those threads on Frontier's end anymore as everyone's busy with other games instead. The reason I even consider this insane possibility is because they did stop updating the Powerplay Data Links https://forums.frontier.co.uk/showthread.php/318989-Powerplay-Data-Links months ago without notice and all the frustration about the player-made minor factions that aren't being processed. To me those seem like a staffing issue.
I know it is/was holiday season but those issues have been going on for months and hint at something weird going on.

Does anyone have any insights into this?
 
Sure, but FDev has made it clear that they are not capable of 'zero tolerance'. There has to be solid evidence that there is clogging going on. 1 forced disconnect/month is not enough to prove there is a problem.

Hmmm. How about five disconnects in five months, all of which just happen to occur during combat, with presumably no disconnects at other times other than when there were general problems with the servers?

I always find the burden of proof that people want to apply to clogging really amusing because for some reason people seem willing to stretch coincidence way, way further than they would for just about anything else in life.

Let's say tomorrow you finish work and go to pick your car up. When you get there, the driver's side window has been smashed and I'm standing there looking at it and holding half a brick. I say 'Is this your car mate? Hell of a mess that. This brick was on the floor here, I guess that's what they used; still at least it doesn't look like anything's been stolen.'

Next month you finish work one afternoon and go to pick your car up. When you get there, the driver's side window has been smashed and I'm standing there looking at it and holding half a brick. I say 'Is this your car mate? Hell of a mess that. This brick was on the floor here, I guess that's what they used; still at least it doesn't look like anything's been stolen.'

In mid-March, you finish work one day and go to pick your car up. When you get there, the driver's side window has been smashed and I'm standing there looking at it and holding half a brick. I say 'Is this your car mate? Hell of a mess that. This brick was on the floor here, I guess that's what they used; still at least it doesn't look like anything's been stolen.'

Are you going to let me openly mock you two more times after that before you're satisfied that I'm smashing your car window with a brick?
 
Always funny watching cheaters trying to rectify their behavior.

Personally I wasn't doing much PvP lately... couldn't be bothered to interdict anyone, because they would log anyway. It's going on for 3 years now, FD said they would act on it... we reported loggers over and over and over... and nothing changed... if anything it has gotten worse. Now we know why.

Many thanks to the SDC for their great investigative work. Finally we have evidence for what many of us PvP'ers always suspected.
 
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Just because SDC and company will kick and scream to get their way doesn't mean it is a good reason, despite what nonsense they would have you believe.

That quote should read like this:

Just because anyone and company will kick and scream to get their way doesn't mean it is a good reason, despite what nonsense they would have you believe.

But hey that's the nature of these forums isn't it? A kicking and screaming whinge-fest.

That griefing and ganking you speak of is called gameplay.

If it's just that then this thread is just and advertisement for the SDC; because, up unitl this thread, they had barely been news lately.

All this thread does is raise their public profile again... which has nothing to do with gameplay.
 
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That quote should read like this:



But hey that's the nature of these forums isn't it? A kicking and screaming whinge-fest.



If it's just that then this thread is just and advertisement for the SDC; because, up unitl this thread, they had barely been news lately.

All this thread does is raise their public profile again... which has nothing to do with gameplay.

They likes the attention because it keeps them relevant, yes.
Does remind me of when one of their members was caught logging...dunno what happened there.
 

Rafe Zetter

Banned
5 logs in 5 months. Really? I have that many disconnects from internet issues with this game...you really got to make this stuff more believable for FDEV to act.

How about 10 players with increasing levels of ridiculouness? 1 per month for 5 months. 6 times per month for 5 months. 20 times per month for 5 months.....etc. You might actually hit their threshold for banning folks....since you don't know what the threshold is..you can't claim to know if they are, or are not, doing anything.

The threshold is 1

what part of that can you not undertand?

As Rinzler stated not even after the 5th time with a recorded CL was even so much as a warning letter or infraction or whatever issued. NOTHING. If FDev's statement of "we can tell internally" between a CL and a client disconnect is true, then the arguement of "I've had many disconnects in combat" means nothing.

to repeat the threshold is 1, as stated by FDev OFFICIALLY. "a combat log is a bannable offense".

not 5, not 8 not 10 or 20 - ONE, with documentation and recorded evidence.

So there's only two possible options going on here:

1 - FDev CANNOT TELL between a legit client disconnect and a CL.
2 - FDev just don't care that CL is going on

#2 being proven when they've had thier noses rubbed in it, multiple times, "actions speak louder than words". It's clear that SDC have made a concerted effort to show up FDev's poor record on this and FDev has responded with NOTHING - not even a token "ban someone, ANYONE, just make it look like we are doing what we said we would f.f.s. or we look like fools".

there is no option 3

I'm no fan of SDC - I've railed against them and thier ethos for some time - but this thread shows that on this topic at least, they have the larger playerbases experience in mind, and are tryign to bring FDev to heel for the good of everyone.

Here's the bottom line people

If FDev are not even honoring thier own words regarding what they class as a "bannable" offense - what hope do we the players have for holding them accountable for the numerous other things wrong with the game? (and the missing KS content).
 
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I spend a lot of my game time in Sydney, Aus, connected to the NBN HFC network. I reckon I get disconnected 5-6 times a night, easily.

Google NBN HFC problems, and you'll realise why a disconnect a month means nothing.

I approve of trying to get CL looked at and taken more seriously, but, sadly, I think it's harder to prove that someone *is* combat logging than proving that they are not.

Kinda like proving that Bigfoot doesn't exist, you simply can't.

Z...
 
And because no single human player faction is really that relevant (and even less so thanks to Thargoids) this makes perfect sense:

So there's only two possible options going on here:

1 - FDev CANNOT TELL between a legit client disconnect and a CL.
2 - FDev just don't care that CL is going on



there is no option 3

So CL's and anything else to do with combat (including the whole griefing/ganking thing) are really the contentious issues that possibly need to be addressed globally in-game....
 
Congrats, don't break your arm patting yourself on the back.

But again, where were the SDC's and others in the known threads asking for an obvious and consequential engineering exploit to be fixed? Instead it was abused by many while the others knew about it and kept quiet, while knowingly fighting alongside those ships engineered via exploits and indirectly benefiting from it in wing or group fights.

It seems the group as a whole condones exploiting as long as it's something that they can benefit from and is not being openly or effectively used against them. Quite the double standard, but that is not at all surprising.

I was probably busy with life and playing other games that day. I couldn't care less what the other edgy forum people we're doing that day.
 
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So, erm, is that because you didn't know about it or just didn't publicise it?

I knew about it and people discussed about it on teamspeak, never participated in it fearing I would get my account banned. In fact I don't take part in obvious broken exploits because I wouldn't want to see my progress go to waste.
 
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OP is SDC and therefore loses all credibility. The vast majority of them were using the engineer exploit and lost all of them when Frontier took action.
This whole effort sounds like they're trying to "get back" at Frontier for messing with their ill-gained mods.

Comment replied to is salty about SDC, therefore loses all credibility in its unexplained opposition to the objective points and materials presented in the OP. Comment author should probably just go rub itself with rabbit fur and rock back and forth about five hundred times before playing Elite and rewatching its favorite scenes from its favorite Disney film 200 times in a row. That will make it feel better.
 
The threshold is 1

what part of that can you not undertand?

As Rinzler stated not even after the 5th time with a recorded CL was even so much as a warning letter or infraction or whatever issued. NOTHING. If FDev's statement of "we can tell internally" between a CL and a client disconnect is true, then the arguement of "I've had many disconnects in combat" means nothing.

to repeat the threshold is 1, as stated by FDev OFFICIALLY. "a combat log is a bannable offense".

not 5, not 8 not 10 or 20 - ONE, with documentation and recorded evidence.

So there's only two possible options going on here:

1 - FDev CANNOT TELL between a legit client disconnect and a CL.
2 - FDev just don't care that CL is going on

#2 being proven when they've had thier noses rubbed in it, multiple times, "actions speak louder than words". It's clear that SDC have made a concerted effort to show up FDev's poor record on this and FDev has responded with NOTHING - not even a token "ban someone, ANYONE, just make it look like we are doing what we said we would f.f.s. or we look like fools".

there is no option 3

I'm no fan of SDC - I've railed against them and thier ethos for some time - but this thread shows that on this topic at least, they have the larger playerbases experience in mind, and are tryign to bring FDev to heel for the good of everyone.

Here's the bottom line people

If FDev are not even honoring thier own words regarding what they class as a "bannable" offense - what hope do we the players have for holding them accountable for the numerous other things wrong with the game? (and the missing KS content).

Who set that threshold? Please show official Frontier documentation to support that threshold. It must clearly state the threshold as being one singular offence.

Failing to do so negates all credibility, past, present and future.



At this point, I am fining this entire topic to be offensive.

The bottom line is, the rules are Frontier's rules, and they can choose to enforce them, ignore them or change them, at any time, with or without notice, with or without the consent of anyone here, including backers, lifetime expansion pass holders or anyone with a sense of entitlement.

It's their game, not yours, not mine, not anyone else's who isn't on the Frontier payroll.

Don't like that, the door is over there --->
 
That quote should read like this:



But hey that's the nature of these forums isn't it? A kicking and screaming whinge-fest.



If it's just that then this thread is just and advertisement for the SDC; because, up unitl this thread, they had barely been news lately.

All this thread does is raise their public profile again... which has nothing to do with gameplay.

Sorry my man, SDC doesnt need the publicity.

As far as it having nothing to do with the gameplay? Thats outright wrong.

Besides the obvious modes problem. Combat logging has killed things like piracy, and legitimate objective based PVP.

This is like one giant snowball effect. People wonder why the PVP community is small. Its because there is always a way out. And Combat Logging is one of those major problems.

For years the PVP community has governed themselves. They have created GCI and the PVP Hub where people can go and play by the rules. They help teach each other and have active fights on a regular basis. Instead of using things like powerplay which was meant for this type of interaction. Because people cant be trusted not to take the easier way out while fighting against other players.

When the community creates their own outlet for PVP instead of what Fdev has built for us; because of things like combat logging. It has EVERYTHING to do with gameplay.
 
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I spend a lot of my game time in Sydney, Aus, connected to the NBN HFC network. I reckon I get disconnected 5-6 times a night, easily.

Google NBN HFC problems, and you'll realise why a disconnect a month means nothing.

I approve of trying to get CL looked at and taken more seriously, but, sadly, I think it's harder to prove that someone *is* combat logging than proving that they are not.

Kinda like proving that Bigfoot doesn't exist, you simply can't.

Z...

Since switching from TPG to Telstra, my connection has become very stable (but still extremely slow).
Even so, I only started looking into PvP once my connection had improved, before that I was a private group explorer+trader.
 
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