Something else to think about...
I keep reading that it is, allegedly, possible to monkey around with a router's P2P connections in order to remotely disconnect another player in ED.
As things currently stand, there's very little benefit to attempting this.
I guess you could, theoretically, attempt to remotely disconnect somebody who was winning in combat but that's going to look a bit suspicious or you could, perhaps, try to disconnect people on the "opposing team" in BGS-related stuff or in CGs but, since people can simply play in other modes instead, that isn't really efficient or useful.
But what's going to happen if FDev commit to take action against combat loggers?
Seems like that would open up a whole can of worms with regard to network tampering.
I could pick out somebody I don't like, chase after them, cause them to be disconnected and then report them for CLing, and then laugh heartily when their account is banned.
Of course, I could also just task-kill whenever I meet a specific player and then contact FDev myself and accuse the other player of network shenanigans.
And then it'd be up to FDev to decide who was telling the truth and take action accordingly.
I'm sure that'd work flawlessly, with no bad decisions being made.
Seems like the possibility of "weaponizing" network tampering is far more unpleasant than CLing currently is.