PvP An Investigation Into Frontier's Actions on Combat Logging, Part 2

I didn't pay enough to waste months worrying about something so inconsequential.

That's your case but for people who are truly affected by this...

I honestly don't care that much as I'm an explorer but I feel empathy for those who do and besides, I'd hate to realize FD don't really do much on the issues.
 
Absolute nonsense.

Mission Stacking required a specific action (i.e. switching instances) to give you multiples of the same mission, which could be completed with the same 'kill points' (so 10 missions requiring 10 kills each would complete after the initial 10 kills).
The 1t Transaction exploit required a specific action (i.e. selling each tonne individually) to affect the BGS multiple times.
The Slave smuggling exploit required a specific action (i.e. failing a mission on purpose) to land you with a cargo hold full of slaves which you then sold on the black market at the same station.
Combat Logging requires a specific action (i.e disconnecting from the game) to get you out of a fight/scan/situation for whatever reason

Every exploit requires you as an individual to take a specific action to initiate it. It's cheating whichever way you butter it up.

I find it strange that things like board-flipping and mission stacking are openly discussed on the forum while the engineering bug was not.

That would seem to suggest the issues were rather different and it would also seem to suggest that those involved were well aware of that fact.

If there'd been threads on here discussing the legitimacy of making use of the engineering bug for a year, prior to it being fixed, then I think you might have a point.

As things are, not so much.
 
That's your case but for people who are truly affected by this...

I honestly don't care that much as I'm an explorer but I feel empathy for those who do and besides, I'd hate to realize FD don't really do much on the issues.
How can you be truly affected by someone deciding to leave the game? Do you make a living at it?
 
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I didn't pay enough to waste months worrying about something so inconsequential.

It's important to consider the feelings of those more sensitive, or easily antagonised players though. I certainly have my own frustrations and concerns, I don't mind people having different priorities but I wouldn't want them to dismiss my concerns out of hand.

Regardless of who it is complaining, this is an issue that should be addressed. How important or urgent it is is for DFev to decide.
 
I think you'll find, that this used to exactly happen on this forum until FDev were harangued by people into making a decision on the matter (as to whether it was cheating or not) one or two of the mods even used to champion it.

Advocating clogging has always been considered naughty on the forum IIRC, I got an infraction years ago for saying clogging was only sensible back when the block function was broken.

The problem is, what happens tomorrow if something you have done in the past (literally anything, given how broken ED is as a multiplayer game) moves from the 'exploit' to 'cheat' catergory? Would you take your ban on the chin?

I don't cheat or exploit, so it's not my problem. I genuinely dislike cheats and resent being forced to play a game with them, I also resent the dev time wasted plugging the cheats/exploits they use.

However clogging (although it makes some very upset) is really minor as cheats go, it's no worse than the constant cash exploits. Also if they ever actually stopped clogging, people would just menu-log (legit) or high wake (really easy) so this is a problem with no real solution.

Then play in solo.

No thanks.
 
Great work Rinzler o7o7o7 and all SDC helpers.

I can live with Cloggers, it doesn't bother me too much, they quit=they lose (in my eyes), however . . . . .

FDev - I am disappointed to say, that it certainly looks like you've been caught with your pants down . . . . again - and the response given on this thread reads as more waffle.
 
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Something else to think about...

I keep reading that it is, allegedly, possible to monkey around with a router's P2P connections in order to remotely disconnect another player in ED.

As things currently stand, there's very little benefit to attempting this.
I guess you could, theoretically, attempt to remotely disconnect somebody who was winning in combat but that's going to look a bit suspicious or you could, perhaps, try to disconnect people on the "opposing team" in BGS-related stuff or in CGs but, since people can simply play in other modes instead, that isn't really efficient or useful.

But what's going to happen if FDev commit to take action against combat loggers?

Seems like that would open up a whole can of worms with regard to network tampering.
I could pick out somebody I don't like, chase after them, cause them to be disconnected and then report them for CLing, and then laugh heartily when their account is banned.
Of course, I could also just task-kill whenever I meet a specific player and then contact FDev myself and accuse the other player of network shenanigans.
And then it'd be up to FDev to decide who was telling the truth and take action accordingly.
I'm sure that'd work flawlessly, with no bad decisions being made.

Seems like the possibility of "weaponizing" network tampering is far more unpleasant than CLing currently is.
 
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I've seen a post by FDev where they said that clogging was an "exploit" and they might do something about it in the future. But where is this post that everyone seems to be quoting where FDev says clogging is "cheating" and that people who clog will be banned?
 
Where were the SCD threads and pages upon pages of crying for harsher punishments for cheaters caught exploiting the engineer mat bugs?

They got away with barely a slap on the wrist from FD, why do CLoggers deserve a punishment harsher than a slap on their wrist?

FD laid the precedent that exploiting a bug, for over a year, that gave a tangible advantage over other players is not a bannable offense. Why should it be any worse for CLoggers?

Just because SDC and company will kick and scream to get their way doesn't mean it is a good reason, despite what nonsense they would have you believe.
 
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Where were the SCD threads crying for harsher punishments for cheaters caught exploiting the engineer mat bugs?

They got away with barely a slap on the wrist from FD, why do CLoggers deserve a punishment harsher than a slap on their wrist?

FD laid the precedent that exploiting a bug, for over a year, that gave a tangible advantage over other players is not a bannable offense. Why should it be any worse for CLoggers? Just because SDC and company will kick and scream to get their way doesn't mean it is a good reason, despite what nonsense they would have you believe.

Even without the use of that exploit, people would have had just as good, if not better rolls on modules by doing it the legit way. That exploit did not give rolls that could not be obtained by rolling the legit way. What that exploit did was help some people escape some of the horrendous grind which engineering top notch modules is. Combat logging is escaping the rebuy screen. Which is escaping from paying for that rebuy on that ship. Its a lot worse IMO. Yet Fdev do nothing about it at all.
 
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Where were the SCD threads and pages upon pages of crying for harsher punishments for cheaters caught exploiting the engineer mat bugs?

They got away with barely a slap on the wrist from FD, why do CLoggers deserve a punishment harsher than a slap on their wrist?

FD laid the precedent that exploiting a bug, for over a year, that gave a tangible advantage over other players is not a bannable offense. Why should it be any worse for CLoggers?

Just because SDC and company will kick and scream to get their way doesn't mean it is a good reason, despite what nonsense they would have you believe.

Stop saying "they" because I surely never participated in it when I was in SDC and I know a lot of individuals in that clan who didn't do it either out of the 15+ or so members.
 
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Hi, I also never did it. Still have every single mod I've rolled and kept.

Congrats, don't break your arm patting yourself on the back.

But again, where were the SDC's and others in the known threads asking for an obvious and consequential engineering exploit to be fixed? Instead it was abused by many while the others knew about it and kept quiet, while knowingly fighting alongside those ships engineered via exploits and indirectly benefiting from it in wing or group fights.

It seems the group as a whole condones exploiting as long as it's something that they can benefit from and is not being openly or effectively used against them. Quite the double standard, but that is not at all surprising.
 
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I'm neither an experienced PvPer nor a private group carebear, but this is complete balderdash. I've seen enough to know that a top tier fighter in a stock Viper would wreck me in an engineered one. To suggest there's no skill in PvP is just wrong. YOU may have no skill in it - I have very little - but many really, really do, whether or not they arrange fights, gank, griefer, provide emergent content or whatever.

Please highlight in a different color, where I said no skill was involved, because you're putting tasteless words in my mouth. I did say there is virtually no strategy and no clever tricks, and this is true. Combat is little more than zero-g dogfighting, but you can't even hide in front of a star, or kill your radar signature, masquerade as a different ship, ignite your plasma wake, trigger a solar ejection, anchor a ship with a grappling line - you can barely use asteroid fields or planetary rings to any real advantage. Maybe, if you're really lucky and in a small enough ship, you can hide in the superstructure of one of those large, unlicensed facilities that sometimes turn up.

And to me, this is boring. I could just as easily play Combat Flight Simulator but again, I'm not here for the combat, I'm here for the galaxy.

And I don't have to resort the the pathetic level of name-calling to make my point. Any credibility you might have built in your argument was negated by:

I'm neither an experienced PvPer nor a private group carebear,
 
Congrats, don't break your arm patting yourself on the back.

But again, where were the SDC's and others in the known threads asking for an obvious and consequential engineering exploit to be fixed? Instead it was abused by many while the others knew about it and kept quiet, while knowingly fighting alongside those ships engineered via exploits and indirectly benefiting from it in wing or group fights.

It seems the group as a whole condones exploiting as long as it's something that they can benefit from and is not being openly or effectively used against them. Quite the double standard, but that is not at all surprising.

We were mass-reporting it as soon as we found out about it, but Frontier did nothing about it and said they would "look into it". Those of us that did use it only did so after frontier's inaction on it (they assumed it would be handled the same as any credit/rank exploit).

Frontier only acted on it once the exploit was made public and the outcry started (surprise surprise). If they actually took exploits seriously, neither the 5-1 exploiters nor the hordes of combat loggers would have gotten far before facing consequences.
 
We were mass-reporting it as soon as we found out about it, but Frontier did nothing about it and said they would "look into it". Those of us that did use it only did so after frontier's inaction on it (they assumed it would be handled the same as any credit/rank exploit).

Wait, so you reported this terrible problem and then, when FDev did nothing about it, you just figured it obviously wasn't that much of a big deal and decided to carry on doing it?

Maybe you might consider adopting the same attitude toward CLing?
 
So let me get this straight. PvP groups cheated for over a year with the Engineering exploit, griefed players with those illegally-obtained mods, and all that happened was that those specific mods were removed. The players who suffered losses from that griefing were never compensated in any way. Yet somehow these same PvP groups expect FD to "punish" players for combat logging when the game remains inherently unstable and actually "proving" that it was intentional rather than a game crash is not actually possible until the game stability issue are addressed.

Sorry, but if you cheat then you lose all credibility in asking FD to "enforce" certain rules for you when you couldn't follow the game rules yourself.

I think I have a meme for this.

https://i.imgur.com/VG1PfEo.jpg
But....but they are such good boys, they would never cheat, right everyone? Anyone? [haha]
 
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