PvP An Investigation Into Frontier's Actions on Combat Logging, Part 2

In short FD do nothing about logging because it's opposed to there business interests, do you get it?

That's the justification I've heard given for not banning the 5-1 cheats, just too many paying customers to kick. Maybe clogging is exactly the same.

No wonder cash exploits are so popular.
 
Creating a 'storm in a teacup' is necessary if Fdev consistently ignore this problem (nearly 4 years now).

How do you think that will work?

You suppose the SDC are going to pursue their usual routine for "exposing the flaw in the game" by quietly hammering the living poop out of it until it eventually becomes public knowledge and then make a big show of "revealing" that the flaw exists?

In this case, that'd mean continually combat logging in order to make their point.

At which point, 95% of the people playing ED (along with the developers) will continue to not give a toss about it.

I anticipate tremendous success.
 

Goose4291

Banned
That's the justification I've heard given for not banning the 5-1 cheats, just too many paying customers to kick. Maybe clogging is exactly the same.

No wonder cash exploits are so popular.

As I said earlier, I don't think you can retroactively ban someone really for using exploits if at that stage the dev hasn't properly identified it as 'cheating', because until then, you're just playing the game.

Otherwise a lot of the C-log advocates would be first on the list of players next to go.
 
The facts don't show this though. This is the lamest investigation with zero methodology and a tiny sample size, not to mention the fact that it was also 'fabricated' and had no real incidents of combat logging in it. SDC have successfully made a storm in a tea cup, getting folk all angry before they realise they've been conned by a fake report of no scientific merit.

If you don't believe the facts, come out in Open Play and experience this by yourself.

We'll wait..
 
As I said earlier, I don't think you can retroactively ban someone really for using exploits if at that stage the dev hasn't properly identified it as 'cheating', because until then, you're just playing the game.

Otherwise a lot of the C-log advocates would be first on the list of players next to go.

How about we agree to ban them all as the filthy cheaters they are? Both the Cl's and the 5in1 guys, perma ban the lot of them.

If you don't believe the facts, come out in Open Play and experience this by yourself.

We'll wait..

I already play on open, but thanks for the invite.
 
Dude it was 5 reports in 5mnth,that was my complaint about the poor method; even if they appeared genuine that's at the level of normal 'net error' can you not see that?

I live in a lovely house in the country and when my connections bad I get kicked about once every 15 to 20 minutes.
 

Goose4291

Banned
How about we agree to ban them all as the filthy cheaters they are? Both the Cl's and the 5in1 guys, perma ban the lot of them.

I think thats the problem. When you label exploiters as cheating, where does the ban list stop?

Because I'm fairly sure a high percentage of Elite players have exploited the game and played in a manner that wasn't intended.
 
I think thats the problem. When you label exploiters as cheating, where does the ban list stop?

Because I'm fairly sure a high percentage of Elite players have exploited the game and played in a manner that wasn't intended.

That's sort of the point, we either ban all of them or none of them, we cant cherry pick which 'cheaters' are the worst.
 
Up to 19 pages of post & conjecture in 7 hours without a single response by FDev.

Any response to this thread by FDev would be similarly unwise. There is no way to control the narrative with the two warring camps. - those that think FDev have done wrong and those that think SDC have done wrong.

My opinion - FDev should not publicly respond, showing what investigative tools they do or do not have. The whole post smells of a phishing scam to work out what can be done to circumvent the rules.

There is a simple answer to the people who combat log, don’t it cheapens your game experience and ultimately reduces YOUR enjoyment of the game. Everyone play like the adults that you are meant to be and then open would be much more populated.

I don’t want FDev spending every minute under the sun fixing loop holes, exploits and anomalies in the codebase at the expense of delivering new content. I consider myself a grown-up and if, after buying the game, I am advised by the developer not to do certain things because it causes problems with the game, then I don’t.

Why can’t everyone else?
 

Deleted member 115407

D
I think thats the problem. When you label exploiters as cheating, where does the ban list stop?

Because I'm fairly sure a high percentage of Elite players have exploited the game and played in a manner that wasn't intended.

Virtual Rep
 
As I said earlier, I don't think you can retroactively ban someone really for using exploits if at that stage the dev hasn't properly identified it as 'cheating', because until then, you're just playing the game.

Otherwise a lot of the C-log advocates would be first on the list of players next to go.

Nobodies actually advocating clogging, and if they did it would only be against forum rules not in game ones. So it's not really bannable.

I couldn't care less if they do retrospective bans on actual cheats, they've already ID'd them so just have at it. The problem being they can't reliably identify clogging so if they want to set an example the 5-1'ers are the logical starting point (and probably clog as well).
 
Also continuing to equate the 5in1 cheat to the plethora of other 'exploits' around, eg passenger mission stacking to 1mill+ LS stations is not comparable. Most 'exploits' are anomalies thrown up in the code which occasionally , under certain circumstances allow huge profits to be made, but all done using 'normal' game mechanics.

The 5in1 cheat required a specific action , within a very limited time window to 'trick' the game into giving you a under-priced roll; in no way could any user of considered that normal game play.
 

Goose4291

Banned
Nobodies actually advocating clogging, and if they did it would only be against forum rules not in game ones. So it's not really bannable.

I couldn't care less if they do retrospective bans on actual cheats, they've already ID'd them so just have at it. The problem being they can't reliably identify clogging so if they want to set an example the 5-1'ers are the logical starting point (and probably clog as well).

I think you'll find, that this used to exactly happen on this forum until FDev were harangued by people into making a decision on the matter (as to whether it was cheating or not) one or two of the mods even used to champion it.

The problem is, what happens tomorrow if something you have done in the past (literally anything, given how broken ED is as a multiplayer game) moves from the 'exploit' to 'cheat' catergory? Would you take your ban on the chin?
 

Goose4291

Banned
Also continuing to equate the 5in1 cheat to the plethora of other 'exploits' around, eg passenger mission stacking to 1mill+ LS stations is not comparable. Most 'exploits' are anomalies thrown up in the code which occasionally , under certain circumstances allow huge profits to be made, but all done using 'normal' game mechanics.

The 5in1 cheat required a specific action , within a very limited time window to 'trick' the game into giving you a under-priced roll; in no way could any user of considered that normal game play.

Absolute nonsense.

Mission Stacking required a specific action (i.e. switching instances) to give you multiples of the same mission, which could be completed with the same 'kill points' (so 10 missions requiring 10 kills each would complete after the initial 10 kills).
The 1t Transaction exploit required a specific action (i.e. selling each tonne individually) to affect the BGS multiple times.
The Slave smuggling exploit required a specific action (i.e. failing a mission on purpose) to land you with a cargo hold full of slaves which you then sold on the black market at the same station.
Combat Logging requires a specific action (i.e disconnecting from the game) to get you out of a fight/scan/situation for whatever reason

Every exploit requires you as an individual to take a specific action to initiate it. It's cheating whichever way you butter it up.
 
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