Now that new player factions are in, and hopefully with more on the way, and more players as a result becoming more interested in working and gaming the background simulator, are there any plans to make more of the BGS inner workings visible to players? For example welfare and wealth values can be a complete mystery, and there are more and more players trying to figure out how it all works but its like feeling your way around in the dark. Perhaps some of these faction values could be added to the system map to let folks get a better guage on how their effort are actually impacting their factions?
-
Also
-
It seems that when a faction expands into another system, there is now way to work to get it back out again. For example In the system my group is working we have a faction from a nearby system we'd like to get rid of. If a mechanic has been put in place for them to get there, it follows that there should also be a way to get them back out again. How can it be done?
-
Also
-
It seems that when a faction expands into another system, there is now way to work to get it back out again. For example In the system my group is working we have a faction from a nearby system we'd like to get rid of. If a mechanic has been put in place for them to get there, it follows that there should also be a way to get them back out again. How can it be done?
Last edited: