Robert Maynard
Volunteer Moderator
Probably because not every player has the luxury of being able to use keyboard macros....Okay this is just ridiculous. Why do we need a 1-ton module for a keyboard macro?
Probably because not every player has the luxury of being able to use keyboard macros....Okay this is just ridiculous. Why do we need a 1-ton module for a keyboard macro?
So, over 800 bug fixes and the quoted one qualifies as special enough to be listed....Bug Fixes and Improvements
This update includes over 800 fixes for various issues that have been discovered and investigated during the development process. For the sake of clarity, we have primarily listed below fixes for issues that have been reported to us by the community or other significant changes.
Diamondback Explorer
- Fixed an issue with the yellow computer screen in the cockpit incorrectly showing as blue
What on earth are you on about? You explicitly said it was good and then put a meek little "side effects are bad" as if a blatant contradiction will make up for such a stupid comment.are you speaking to me, or generally? Cos it's weird, you quoted my post and then said the exact same thing I said but with different words...
Well at least in 2020 it'll all be sorted by playing it on your PS5...So, over 800 bug fixes and the quoted one qualifies as special enough to be listed....
1) Who reported this bug?2) Who upvoted this bug?3) Who created a clever meme (like Elephant Butt Leather) to make this bug so important as to warrant noting?
Meanwhile, not a single PS4-specific bug is listed, nor are many other serious bugs reported, "up-voted" (via the old system), and discussed in the forums....
But thank you for fixing the game-breaking "blue is the new yellow" bug in the DBX, and taking the time to let all us know in these patch notes. I can't wait to see what the other 700 "unimportant" bugs are that were fixed.![]()
So I have a bunch of drag munition pack hounds just sitting around...I'm sorry what? Drag munitions are already very powerful and annoying do deal with... you want to make it so that we can't boost at all now?
You do realize that drag munitions can be applied to seeker missiles right? A weapon that can be spammed over and over again at a target and that - if in packhound form - can barely be evaded if at all. You're basically making it impossible to survive in PvP if you don't have drag munitions now, and you're making fast ships obsolete in PvP (notably the Mamba and Krait Phantom you happily introduced recently; their entire strength is their speed).
It seems like another change which has been haphazardly implemented without consideration for balancing. Please, please don't go through with this - drag munitions are plenty powerful enough as it is.
Okay this is just ridiculous. Why do we need a 1-ton module for a keyboard macro?
I think its a good thing. Too much speed/reverski with dank shields to boot.
Hell, I hope they do even more changes like this and change the META completely. Kill the FDL for a while.
"It" will be Starfield or another competitor in the genre. Frontier has burned all their credibility in their fires of complacency and incompetency. They've completely abandoned the Playstation platform, leaving it to rot under an infestation of ever-growing bugs and issues. It'll just take one true competent competitor to their current monopoly to cause their house of bug-ridden cards to fall.Well at least in 2020 it'll all be sorted by playing it on your PS5...![]()
Force players to think more hahaha you fly a safe mode cutter loldrag munition : i'm for everything who push against this meta pvp gaming who is plasma fdl.That will force players to think with more diversity , so it's cool for pvpers.
but yeah, it's also cool for gankers.it's cool too for non fastest ships.nd that permit to annoy (in pârt) new speedy ships.
so yeah , good balancing guys
Boost Disruptors on dumb fire missiles. Sounds good. More skill based. TBH, I'd move drag munitions from frag cannons to cannons. Getting the effect on you with a single pellet hit is a bit op. Cannons could use some love anyway.Drag Munition : Worst Idea ever. The things i loved in the PvP will immediately go to the trash can..
Balancing idea, allow this effect te be utilised ONLY on Dumbfire missiles, no seekers, no pack hounds, no frags..
It's got it's own menu on the main screen, how is that not more prominent than being buried in the codex? Drama.
It's actually a part of supercruise assist module, so BromeTeks had a good point. Proof at official live stream.They said on the stream that the hyperspace dethrottle is built in to all ships, it's not a module.
I'd rather they remove boost than force everyone to run drag munitions.
The FDL will cope better than most ships. Despite it's obvious boost advantages, it's less pip dependent than many ships and has solid non-boost thruster performance, with very good shields on top.
The weapon/defense 'meta' will change, but probably not in a manner that will increase diversity.