Hell's bells! Why was this thread created without a poll!??? Ian Phillips! You're slacking!
Last edited:
Can confirm the AI is a pushover once again, fought a bunch of Dangerous ranked vipers and cobra III's in a standard RES, all they do is fly straight and they ALL try to ram you.
Also fought if you could call it that, a Master Python who didn't fire a single shot, I'm calling this one a bug, clearly not by design.
meh, looks like it's time to head out into the black again.
I like a challenge FD, this is not.
Oh dear.... are you sure you want to do that?![]()
I was really angry with the 2.1/1.6 upgrade, so much so that I emailed Frontier requesting a refund, as the game was now (for me) totally unplayable, so before I left the game I thought I would store my 'A' rated Python buy a Cobra III and try a few missions as some pilots had suggested, but got bored with that as I could no longer trade and didn't make any credits. Then the latest update arrived at 10.00am so after updating the game, I jumped back into my Python, and thought I would give this latest update a try before leaving the game completely. Well! it looks as though FD did it! I spent 2 hours trading and doing missions, got interdicted twice, I found 1 of the NPC's to be a little harder to kill than in the original game but not impossible, the other NPC managed to destroy my shields but I managed to run with just a few percent of hull damage, so it looks as though my game is fixed, it may not be for some of the hard combat pilots, but it's really good for me. So I have emailed FD to cancel my request for a refund, and I can now continue to play, what is one of the greatest games that I have ever had on my PC, and that's saying a lot. Thanks Frontier good update, it seems you ARE listening to your customers.
For the hard core combat intensive players, who may not be happy with this AI, is it possible for Frontier to fence off a particular large section of the Galaxy, call it a Forbidden Zone like in Star Trek and as players enter a massive warning is displayed to prevent players like me from entering, and in this zone are highly skilled NPC's with engineers mods that make it extremely difficult to kill them, (evidently there are areas similar to this in the game already, I don't visit these areas), but you could be really well rewarded if you manage to defeat them. It wouldn't be a place that I or newbie's would enter, unless suddenly becoming an expert combat pilot, which is not likely, but it would give the high combat players exactly what they want, going by the comments I've seen on this Forum? and this would not effect the rest of us who just want to trade, do missions, explore and relax. Then everybody would have what they want from this game.
umm!
Customer: I want a refund for this beer, it is awful!
Beerpusher: Hmm but you have already drunk more than half of it!
Customer: well I had to make sure it WAS awful indeed..
Beerpusher: Solemnly points at the door...
"Greatest game ever" and "requst refund" does not rhyme IMO
Cheers Cmdr's
Definitely not using turrets on my DBS. This is an example of what I was seeing in a Compromised Nav Beacon that was wall to wall Deadly and Dangerous NPCs. Little to no return fire. The few that did fire, missed more than they hit and didn't keep a lock, but just flew past me.
This derpy viper refused to fight back. A pacifist NPC who is wanted and just had his shields stripped by your's truly. 15 minutes later, still no return fire.
This video is a sample of what I am seeing. It is not an isolated incident. The aggressiveness and aim of NPCs has been MASSIVELY reduced.
https://youtu.be/HBbnAaD2iz0