The problem I have with Juniper's argument is he seems to think that we have all the bases covered and that there's no way GS can impact ED.
That might be correct, it might not. And I seriously don't mind 'well if we did A' and Juniper replies 'Well B would counter that...' that's great and sorta what I'm looking for. It's the denial that there's anyway that GS could cause havoc. Because that's the goal, 'take it or break it'.
I think you misunderstand me somewhat.
Yes, I am effectively saying that - and that's because we have been through all this many times, which is why we are where we are in terms of protecting the game from harmful players.
Most of the talk has been (up till now) about individual nutters, whereas this broadens the scope somewhat as you're talking thousands, however... I still think the mechanisms that are being put in place are good for the many as well as the one. And I stick by the point that thousands is a small number in Elite terms. Multiply it by the same number and you might have a problem.
You may take this as being 'complacent', but really I just see it as FD (with help from the DDF and the wider forums) having made all the decisions that need to be made. More could be the straw that breaks the camel's back. Remember, we
want players to be able to effect change in the galaxy, to break markets, to tip empires over the edge, etc. That's what was sold to us all in the Kickstarter by David, and it's an important part of the emergent gameplay everyone wants from multiplayer.
I just see the notion of "controlling" the game, in any way whatsoever, by a group of players, as not being applicable to E: D... for all the reasons I've stated in this thread.