Consider Am and Pm redefined....
Yes I meant the morning... I've edited the first post to clarify.
I had 1 job...
and that before the end of beta they will also have access to higher end engineer mods
I was thinking of making a FGS build to exploit the AI's strengths while flying a fighter... Do you have any idea how that could work?
I was thinking of making a FGS build to exploit the AI's strengths while flying a fighter... Do you have any idea how that could work?
Number 5 is alive....
- The heading gauge now displays during orbital cruise
- By popular request - added the destination star's class type to the info panel message upon initiating a jump
Am I blind or is this not present?
http://i.imgur.com/oAFzDAC.jpg
Number 5 is alive....
I am so not impressed by the Plasma changes. 2% for medium and 5% for large. WHat's with the huge one? It is the most underpowered of all PAs. Worst DPE, DPH and extremely power hungry. No buff?
And why increased projectile speed? Don't lower their skill level.![]()
Stations always had limits how many of them you can store there.Don't allow more ships to be transported to a station than the local storage allows
whatever happen to park as many ships as you like at any station your ships can land at?
- Cleaned up some of the messaging being used when jumping to a system. We now only show the abort message when the destination is potentially dangerous (currently, when in anarchy)
- Removed black bar from station services wait banner