The game changes version to version are simply unacceptable. This game is no longer playable for me.
Tonight I got interdicted over a dozen times just trying to explore a populated fed system. I don't want to fight so I flee... Generally I flee whenever I can when I am exploring or trading. Tonight, another NPC python interdicted my A class python (no engineer modifications at all). And somehow, not only, kept up with me while I was trying to boost away. But did so while maintaining near continuous fire on me! My initial boost got me 1000 meters ahead in about 15 seconds (had to pop a shield booster) and I initiated my FSD but had to wait a factor of 17 to initiate. Which makes no sense to me if I am 1000 meters away! Boosting again but then he also appears to be boosting and in less than 10 seconds closed the gap to 200 meters even though I was repeatedly boosting. This python somehow had the speed of a viper! Next thing I noticed my thrusters are gone- and in a few seconds my frame shift drive is gone, both off line! Somehow he destroyed these systems with my shields still up!!! How is that possible in the elite universe? In a few more seconds my shields collapse and that's it... During all of this my power distribution is shields and engines, yet this other python not only closed the gap but it also maintained near continuous fire on me?! These game changes version to version, are so severe and game crippling that I no longer can tolerate it...
There are a certain numbers of players that will defend FD to the end. You see the same names constantly. First blame the pilot, then your equipment, then your tactics, anything but the game mechanics. Your experience is widespread, the number of NPC's with overpowered weapons is not a few, interdicting elite ships, mostly middle size with a few large are not a few, they are in 90% of the interdictors.
Weapons that go through go through shields in a few seconds are not fantasy. They have gone through my mod a6-class shields and 3 mod shield boosters like they weren't there. The accuracy of their weaponry is at times comical if they weren't taking out my thrusters in less than 15 seconds.
Try to mine in an uninhabited corner of the universe? The minute I fire my mining laser, the entire neighborhood instantly becomes populated with ships that pop out of nowhere and guess what, give us "that tasty cargo" starts all over again.
Running away is easy, I've gotten good at it, only yesterday I was interdicted 23x's, 17 elites, 3 deadlies and the rest lesser ones in two play sessions. The elites were all medium to large ships. I killed two of them, a Cobra, and with help from 2-5 security, an Anaconda. The Anaconda's bounty 145k, my Python damage, 220k. Worth it? Only because I got another elite to add to my stats.
As to what I just outlined, that happened over just two days and is typical. So multiply over the days since the upgrade (I play quite often, I'm retired), the number of interdictions and running away instances are disproportionate and imbalances the game play.
FD is using a blunt instrument to force you to use the Engineers, the carrot is very small compared to the stick.
I posted before, I am sticking to it because I am stubborn, that is my only motivation.