It's not impossible with the 1080ti. You'll get an experience that is a little better than console. 1080p, low to medium settings, 35-45 fps:
Source: https://www.youtube.com/watch?v=ZrO0QeloX-s&t=229s
Or with tweaked ini files most things at high / ultra except for shadows, locked at 30fps apart from in new atlantis..
Anyway.. was just mucking around again for the last hour and happy with what i have...
I can see why you guys are all hooked... elite and star citizen must be in mourning.
Is that how star citizen looks in interiors? Npcs? Settings?
The game has chosen elites sense of scale but for building exteriors.. The main thing about starfield that blows your mind is seeing elites scale, then some more, done in 2023 levels of detail, not ps3.
Walking around under your ship feels 90% like odd, with 10% extra because they fully did an armstrong effect. They just ignored the white knight straight jackets elite suffered from and just built a ramp with a usable door at the top. Its not excruciating torture to get your head around.
Planet surfaces in looks and content are my computer telling me what odd should have been, they're very similar.
I really like it how my buddy follows me around in a space suit. That's quite a novelty for companion games and brings a huge smile.
I'm initially delighted that supercruise is a cutscene.
But not initially delighted the transitions are cutscenes...
Ground exploration seems very no mans skyish, but without cutesy psychadelics, another one checked off.
Also i landed on the moon. Hear that elite? Ha ha ha i'm on the moon. My companion wanted to go too. Tried to land on phobos but you can't would have exploded if that was the case.
Okay, that's it i'm going to play it properly now. Outside of new atlantis my setup seems to have a tonne of headroom on both the cpu and gpu, so i turned up a few details back to ultra
Also, while the environments are stunning, some of the npcs do seem to have lod issues, lowering the internal resolution to blur the image a bit subjectively helped for me.. there might be a sweet spot where the internal pipes / railings / tables etc still look sharp, but its blurry enough so that the low res people in office shirts or less complicated armor dont look notiably skyrimish (or probably fallout, never played it).