So you didn't sneak in a dedicated Exploration or Mining ship then???
The Krait Phantom will probably rival the AspX in terms of jumprange. I'm regarding that as a dedicated exploration ship.
So you didn't sneak in a dedicated Exploration or Mining ship then???
*snip* There is a chance that this could run over *snip*
No for two reasons.
1. The ships are not released yet and so I have no way of knowing whether the info provided by Coriolis is accurate, it is quite often different anyway.
2. With that much of an Obscured cockpit the Phantom isn't going to be a good ship for Exploration. (plus its heavier and almost 6 times as expensive as the Asp with a potential worse jump range)
Yes tomorrow.
The Krait Phantom will probably rival the AspX in terms of jumprange. I'm regarding that as a dedicated exploration ship.
In the event that the Coriolis numbers are actually correct, the Krait Phantom will exceed comparably outfitted AspX by a few ly jump range. I did a mockup with my current Asp X, and moved the modules over to a Phantom, and the Asp X is 68.72max/64.29 laden, and the Krait Phantom is 72.16max/67.39 laden. That is with boostable thrusters, SRV and shield.
That said, I will probably pass on the Phantom because of the cockpit view. I do not like the pylons blocking the side, and instrument panel support blocking the middle of the downward view.
i start to wonder if week 4's "surprises" contain all the QoL updates we have expected from Beyond,
fixes for the bugs introduced with beyond
and another set of keybinds that we need to stand up from our seats and walk around in the cockpit (because those can't be the same we have for the piloting the ship or driving the srv, obviously)
no new SRV's.
Aside from the fact that jump range is not the be all and end all of an Exploration ship, I am certainly not denying that it's a good plus point but really anything with a base range of over 50Ly given the Neutron boosts and Synthesis is good for 99% of occasions. There is the issue of cost too, as I said earlier the base ship is almost 6 times as expensive. Did you happen to see how much more the Krait was than the Asp build Straha?
Krait Phantom according to Coriolis is right at 101 million. AspX is a bit over 50 million....
Just to clarify...
Do we know if this update is "just" new stuff or will it incorporate revisions to things presented in previous betas?
I realise that might sound a bit snarky. It isn't meant to be.
I'm just wondering if there'll be any changes to look out for, as well as playing with new stuff.
Have you flown it, to see how it handles in SC? Have you looked out of the cockpit to see what the view is like?
Just to clarify...
Do we know if this update is "just" new stuff or will it incorporate revisions to things presented in previous betas?
I realise that might sound a bit snarky. It isn't meant to be.
I'm just wondering if there'll be any changes to look out for, as well as playing with new stuff.
dedicated Exploration
Just to clarify...
Do we know if this update is "just" new stuff or will it incorporate revisions to things presented in previous betas?
I realise that might sound a bit snarky. It isn't meant to be.
I'm just wondering if there'll be any changes to look out for, as well as playing with new stuff.
With this week's update, the new content you'll be able to test includes:
- The Mamba
- The Krait Phantom
- Additional Scenarios
- ...and all of the previous content, including:
- New Mining tools
- Squadrons
- Exploration mechanics
- Introduction of the new Codex
- Scenarios
- Background Simulation improvements
- ...Cockpit UI changes and graphical enhancements
So you didn't sneak in a dedicated Exploration or Mining ship then???
Good to see you read the OP...