Hello Commanders,
Please find the beta patch notes for the first week of beta.
Bug Fixes and Improvements
Anaconda
- Fixed size3 hardpoint doors getting in the way of the size4 hardpoint
AI
- Fixed NPC ships charging FSD with weapons still active
- Ensure the 'Terrorist' archetype always comes with a bounty
- Fixed NPC having no FSD cooldown after being interdicted
- Destroying an NPC power plant now takes the ship down to 40% power (inline with player ship behaviour)
Cockpit UI
- Ensure completed and finished community goals are cleared from the transaction tab
Missions
- Stop missions requesting cargo that it views as illegal (Federal mission asking for imperial slaves, for example)
Well, I suspect the beta servers aren't the high-end hardware ones, while (hopefully) the live servers are.If the servers are choking now, can't image what it'll be like on release day!
Got kicked out of the beta twice. I wish I could send some pizza and chamomile tea to FDev...
hello!
I can not target surface scanner with mouse moves. Am I missing some controls set up or a bug?
Thank you, this helped a lot.You mean firing probes? It's a known issue, control binds for this are under "Multi Crew".