> Claims to not enjoy egotistical chest thumping in a video game
> Implies the intelligence and imagination of those that like direct player combat more than other modes is deficient in reality
![]()
Entice them with bribes to make being a victim fun, and engaging? Not going to happen. Face it, no one wants to play the victim, but NPC's. NPC's seem happy to take it on the chin for you. Not so much with the player types.
Going into a HAZRes with a poorly fitted ship and no experience will get you Kbam, what's the difference? Risk/reward. Should be the same for huge payment missions IMHO. It would be funnier for everybody, and more interaction.
Also, a more punitive system for PKing, making it high reward/high risk too. One example I've given a couple of days ago was, make EMP modules that stick a victim on place for 2 minutes, and the culprit who activates it for 5 minutes, plus a System-wide signal of Criminal with coordinates. The tag would persist for as long as the culprit isn't hunted, and it's immune to logging and Sidey-suiciding. .
Those are two speculations which are both absolutely irrelevant to the point I was making. Möbius is not a mode, period.
You can throw in buzzwords and phrases like "peace-and-love part of the community" or "carebearish" as much as you like, it doesn't change that a large part of the community has not the will to interact or engage with PvPers who kill for the sake of killing (and let's not fall into the illusion that the so-called "RP" of that part of the community is anything else than an excuse to do so). I'm not anti-PvP and I don't want Open-PvE either. And I sure as hell don't need you to explain the game, this forum or FDevs dilemma to me, thank you very much.
In the ends it's the vocal minority on both fringes which seem to split the community, while the silent majority seems to get along with the status-quo. Keep the blocking feature as it is and the let the people decide for themselves whether they want to interact again with an account or not. Does that lead to some people playing in "Carebear"-Open? Probably, so what? It's their decision whether they miss parts of the game, not yours.
Community breaking? The PvP/PvE discussion around Open has been around for years and so far the game survived it. It's not as much an issue as you try to make it.
Whoah, aggressive answers there…
Alright. Killing player for the sake of it is EULA approved, as long as you don't go out of your way to turn their lives into hell. Sending one person one time to the rebuy screen in just it, an EULA approved act. RPing or w/e, it's not an "excuse" and it's not your business because we play the game in whichever way we want and need no explanations for no one. It also has nothing to do with our IRL personas or IRL modus operandi, as some suggest. It's not "condemnable" or "awful" from an IRL point of view because it's a game and EULA isn't being hurt.
Yes, Möbius isn't a whole Server like Open, or a "mode", I didn't disagree with that. But saying that Open wasn't designed to be Safe is completely true and not an "speculation". It's the way the game was advertised. You're completely entitled to explode CMDRs for w/e reason in Open. At least till now. And the Block feature sucks because it tries to make Open a Closed, safe mode.
I'm rather certain the game was advertised set in a cutthroat galaxy, where we have infinite freedom to blaze our trail and play it our way. I find it odd they talk about the 'spirit of the game', sadly without being able to read minds, and no clear definition of what that spirit is meant to have been, it comes across as a way to absolve themselves of their own mistakes by surreptitiously blaming their customers.
Well, I'm thinking FDev wanted to make open somewhat dangerous which is fine with me, but if there is a block button then I guess they implemented it to avoid users you dislike, that might include players who have killed you which I'm sure they did think about when making the feature.
Whoah, aggressive answers there…
Alright. Killing player for the sake of it is EULA approved, as long as you don't go out of your way to turn their lives into hell. Sending one person one time to the rebuy screen in just it, an EULA approved act. RPing or w/e, it's not an "excuse" and it's not your business because we play the game in whichever way we want and need no explanations for no one. It also has nothing to do with our IRL personas or IRL modus operandi, as some suggest. It's not "condemnable" or "awful" from an IRL point of view because it's a game and EULA isn't being hurt.
Yes, Möbius isn't a whole Server like Open, or a "mode", I didn't disagree with that. But saying that Open wasn't designed to be Safe is completely true and not an "speculation". It's the way the game was advertised. You're completely entitled to explore CMDRs for w/e reason in Open. At least till now.
And the Block feature sucks because it tries to make Open a Closed, safe mode.
You're right. But then, if a person just list blocks all known "Murder hobos", Open isn't dangerous anymore. It's Farmville. Piracy as it is, is awful RN. Low rewards and low risk, also easy for the targets to escape with a little sense and proper fitting.
You're right. But then, if a person just list blocks all known "Murder hobos", Open isn't dangerous anymore. It's Farmville. Piracy as it is, is awful RN. Low rewards and low risk, also easy for the targets to escape with a little sense and proper fitting.
You're right. But then, if a person just list blocks all known "Murder hobos", Open isn't dangerous anymore. It's Farmville. Piracy as it is, is awful RN. Low rewards and low risk, also easy for the targets to escape with a little sense and proper fitting.
You're right. But then, if a person just list blocks all known "Murder hobos", Open isn't dangerous anymore. It's Farmville. Piracy as it is, is awful RN. Low rewards and low risk, also easy for the targets to escape with a little sense and proper fitting.
This IS turning Hotel Cali on us. And it's ridiculous.
I am amazed how many otherwise-presumably-sapient folks just can't get their heads around the simple fact that if you play like a jerk, people won't want to play with you.
Or maybe they can get their heads around it and think that it doesn't matter because there shouldn't be a way within the game to make that choice.
Well, in this game there is. Don't like it? Tough. Your whaaahmbulance is waiting in the Hotel California thread and is well stocked with "My Little Pony" bandaids for that booboo on your feelings.
You're right. But then, if a person just list blocks all known "Murder hobos", Open isn't dangerous anymore. It's Farmville. Piracy as it is, is awful RN. Low rewards and low risk, also easy for the targets to escape with a little sense and proper fitting.
This IS turning Hotel Cali on us. And it's ridiculous.
I am amazed how many otherwise-presumably-sapient folks just can't get their heads around the simple fact that if you play like a jerk, people won't want to play with you.
Or maybe they can get their heads around it and think that it doesn't matter because there shouldn't be a way within the game to make that choice.
Well, in this game there is. Don't like it? Tough. Your whaaahmbulance is waiting in the Hotel California thread and is well stocked with "My Little Pony" bandaids for that booboo on your feelings.
You're right. But then, if a person just list blocks all known "Murder hobos", Open isn't dangerous anymore. It's Farmville. Piracy as it is, is awful RN. Low rewards and low risk, also easy for the targets to escape with a little sense and proper fitting.
Give players the option to auto-import cheats direct to their block list.