Or maybe the devs could just make CG worth doing in the first place.
There is exhaustion because Frontier just roll these things from one week to the next, fiddle with what the commodities are and then away we go again; even they aren't asking why are they doing this anymore, it's just automatic. The truely hilarious thing, is people lose their minds, if there isn't one.
And yes, a bonus for open doesn't change that the underlying reason for CGs has long since run it's course, and the entire thing is just endless repeat. That's okay, really, people just need to accept it and move on. The degree of obsession over this game can be genuinely frightening; and that's illustrated here far more often than anyone probably cares to admit.
Variety is the spice of life, as they say; Frontier could stand to add some variety? But it doesn't change that a tired old mechanic is a tired old mechanic. Proving that resisting change is never a good thing, even when people endlessly protest that it is.
Frontier's exampled, actually, what happens when they add some variety and spice; this current bonus week. That's new, amusing, actually fun for the most part and has actually resonated really well outside of the forums. I hope they do it again. And find the value of maybe throwing some curveballs like this in future, across a few facets.
That? Would be amazing.