What do you mean the inverse isn't true? CG's impact the BGS all the time, including this one (and arguably, this CG caused this). CGs almost always flip otherwise stable systems on their heads.It clearly isn't a design intention or a consideration that it would be, because the inverse isn't true, and if it was, then FDev wouldn't have extended the timer on it.
It is true, and this is the whole point... FD shouldn't have extended the timer.
Notwithstanding, it's 100% a design consideration when that impact is literally written into the CG description.
Bounty hunting. Missions that support security operations. Trading weapons. Helping Brewer in the war. Plenty of stuff would have improved security. That was all available to anyone who wanted it. But nobody did.Where's the gameplay mechanics to support Brewer Corporation? If the in game universe is a cutthroat as some of you want it to be, as your carte blanche to be disruptive towards others under the guise of "Emergent Gameplay", then factions setting out on these initiatives would have hired appropriate support material to ensure mission success, or been deployed under the major faction powers purview, or even had something as simple as major powers patrolling their space be a thing. But this isn't that type of game, it's not designed that way. You cannot only have a one way street of disruptive behavior, without counter designs in place.
But to call out your point more directly, FD usually do security/protection CGs alongside CGs for non-combat activities.
COMPLETED CG - Protect Deliveries to YZ Ceti (Bounty Hunting)
For the "i WiLl nOt bE yOuR cOnTeNt mObiUs SoLo oNLy gWeEfUr" crowd. Haven't been in inhabited space for two years. Decided to fire up the alt for a night of CG BH fun. Winged up with three random CMDR's, spent two hours in a hazrez and made 20mil. o7's all around and a great night. Gankers...
COMPLETED CG - Protect Deliveries to Muller Terminal (Bounty Hunting)
combat bonds from a CZ do not count. go to a haz rez and blast guys that are wanted I submitted combat bonds and bounty vouchers and none are applied to the contribution ammount Try reading this thread again. OK ... I am making progress. Thanks for your help.
COMPLETED CG - Protect Deliveries to the Laedla system (Bounty Hunting)
It doesn't seem like Laedla Empire Assembly controls any star systems. Suggestions as to where to go hunting? If there is a chance to earn a bounty, I think it is with these installations. Especially the Laedla Empire Assembly state in Gongalungul and Kuan Ti is war. Today, I actually saw it...
COMPLETED CG - Protect Deliveries to Senlu (Bounty Hunting)
Summary System: Senlu Station: Springer Gateway (Coriolis starport, large pads available, 287 Ls from main star, 44.96 Ly from Sol) Objective: Hand in Bounty Vouchers for Green Party of Senlu Time limit: 5th October 3309 @ 06:00 UTC Description Aegis has requested materials to construct...
COMPLETED CG - Protect Deliveries to Clement Orbital (Bounty Hunting)
Summary System: YZ Ceti Station: Clement Orbital (Coriolis starport, large pads available, 1,225 Ls from main star, 12.07 Ly from Sol) Objective: Hand in Bounty Vouchers Time limit: 9th May 3309 @ 05:00 UTC Description Aegis has requested materials in the YZ Ceti system to mass-produce a...
COMPLETED CG - Protect Deliveries to Tionisla (Bounty Hunting)
Summary System: Tionisla Station: Brett High (Orbis Starport, large pads available, 329 Ls from main star, 117.42 Ly from Sol) Objective: Hand in Bounty Vouchers for Alliance Rapid-reaction Corps Time limit: 7th December 3309 @ 06:00 UTC Description Councillor Nakato Kaine has requested...
COMPLETED CG - Protect Deliveries to Outfit Far God Megaships (Bounty Hunting)
Summary System: Panjabell Station: Moore Hub (Coriolis Starport, large pads available, 142 Ls from main star, 167.91 Ly from Sol) Objective: Hand in Bounty Vouchers Time limit: 29th July 3307 @ 06:00 UTC Description The Pleiades Concordat has requested deliveries to support the Far God cult in...
... which usually stabilise the security situation. So maybe FD deliberately didn't do that to allow this to happen? Of course, I'm being malicious in that statement, but the point remains... there were plenty of mechanics to support Brewer which nobody chose, and FD themselves didn't employ a protection CG.
PP and Colonisation would suggest otherwise, but I'll also leave you to convince the entire community who've played the BGS since the days of Lugh that for the last 10 years, they've been playing it wrong.Elite Dangerous is not Crusader Kings in space, contrary to wishful thinking, and the gameplay mechanics doesn't support that narrative, not even a little. They haven't for 10 years, so why would they do that now.
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