Cheers Vardaugas... Already set filters .....rebooted into solo mode and hey-presto...all is back on stream... Thanks Cmdr o7Did you try resetting your filter and then selecting POIs? The structure should be on the moon The Prospect is orbiting.
Cheers Vardaugas... Already set filters .....rebooted into solo mode and hey-presto...all is back on stream... Thanks Cmdr o7Did you try resetting your filter and then selecting POIs? The structure should be on the moon The Prospect is orbiting.
Can anyone shed light on just what I'm doing wrong... I'm in the Synuefe EN-H DH-96 system looking for the Guardian structure...I thought it was on Planet 7A but have FSS'd the whole system, scanned the Nav Beacon and even mapped the planet all to no avail...no Guardian Structure found anywhere. Also my Left Nav panel keeps going blank with no details showing at all... is there a problem here?
o7
Hi @Will Flanagan@Will Flanagan - has the 'idea' of making the CG 'reward' weapons gimbal / seeker been proposed to the Dev team? I had noticed (and suggested the same) suggestions immediately following the Staff announcement.
Thanks.
The shocking thing here is that this and the non-jump actually got as far as being released, what is it with their QA/testers?
Yes sorry that was a typo not Synuefe EN-H DH-96... should have read Synuefe EN-H D11-96.. which is exactly where I am. Thanks (have now found the Guardian Structure... it was 'glitch' I think...changing modes cleared it)Did you mean Synuefe EN-H d11-96 as this is the system the CG is in?
So, you won't give the DEVS a break, but you want to be cut some slack so you can be rude and presumptuous freely?
Why don't YOU go design, develop and release a game that'll be perfect and flawless, and get back to us to rub it in their faces.
Best of luck with that
I have an opinion am entitled to express it.
I don't know why developers feel the need to big up the difficulty of their job, it's not that hard really if you have the skill set.
I don't understand why developers feel the need to defend each other when errors happen, and the frequency of errors seems to be increasing.
Point 1 - Fine go ahead and express it.
Point 2 - Then you have no understanding of how challenging being a developer can be, especially when you are dealing with Online Games which in my opinion is the most one of the most challenging of Disciplines of software development out side of safety critical systems (i.e. Flight control software, Power Plant Management software etc.)
Point 3 - Most Developers feel they should defend fellow developers because they have all been there been there when something falls over and they don't know why. In Software development, it's like being the Murderer, Detective and victim rolled into one when a show stopping bug hits. Mostly, they feel need to defend against people who think they know all about development because they've seen a coding montage in the movies and think 'Gosh, that looks easy' (I think that's half the project managers I know who have no idea about the platforms we develop on).
I hope to god you're being sarcastic.LOL - I think you make my point for me, it's not that hard dude - REALLY!
I hope to god you're being sarcastic.
absolutely not.
In comparison if you transfer this to what I do for a living, build houses, to the way this works on this forum, then every time someone had a sticky door I should say to them "you don't understand, build your own hose next time, and then all the labourers carpenters plasterers etc... could join in and say YEAH BUILD YOUR OWN HOUSE NEXT TIME!"
Yes it may be difficult, but acceptance of failure or incompleteness appears to have become the norm in your industry.
Hello Commanders,
We've heard the feedback regarding the collecting of Guardian Commodities in this week's Bridging the Gap Community Goal and we just wanted to address this with you.
Initially, we had intended to allow Commanders to collect Guardian Materials alongside Guardian Commodities in this CG. However, when it came to implementing the CG, we decided to run with one CG, rather than two, and this meant we had to choose between Commodities or Materials. To fit in line with the narrative concerning Zende Partners, we chose Guardian Commodities. This should have been updated on this thread and we apologise that this wasn't the case. We have now updated the thread for clarity.
We've discussed the feedback with the dev team and are exploring ways to increase the frequency of which the USSs spawn.
Updated: For those Commanders who are unlucky enough to feel the brunt of the law, we will bemoving the Detention Center 'The Panopticon'adding a new Detention Center 'Pilgrim's Ruin' to the system of HR 3005. This may require a server restart, so don't be alarmed if you receive an in-game notification.
We apologise for any inconvenience caused!
I think this is so much better....May I suggest the following piece of music as background to any Fdev 'updates' going forward....
Fdev Launch music...
Thanks Will. Can you confirm if Guardian Commodities (not Materials) can be found in USS's as well? I've visited over 15 yesterday and all that spawned were Guardian materials. Not a single commodity.
Hi Will,Hello Rootsrat,
The wreckage USSs will provide you with Guardian Materials, but for Guardian Commodities, you'll need to find the convoy USSs.