Bringing this back: Animal Behavior Upgrades[Frontier, please read.]

Let people suggest things they personally want to see, and if you can avoid using the suggested feature, and you don't personally care for it, then just... leave it alone lmao.
I did (let people suggest stuff) and will do just that other thing (leaving it alone). I have nothing else to add.
 
Last edited:
Feeding live vertebrates (and cephalopods) to other animals is illegal in the EU and Australia at least - I’d guess that it’s illegal to feed live mammals to other animals in most of the developed world. Most reputable scientific journals would not publish research that unnecessarily involved doing so either - good ones are quite strict about the ethical requirements.

In a game in which one of the stated goals is to educate about animal welfare, including live animal feeding has no place.
 
Feeding live vertebrates (and cephalopods) to other animals is illegal in the EU and Australia at least - I’d guess that it’s illegal to feed live mammals to other animals in most of the developed world. Most reputable scientific journals would not publish research that unnecessarily involved doing so either - good ones are quite strict about the ethical requirements.

In a game in which one of the stated goals is to educate about animal welfare, including live animal feeding has no place.
We already have live animal feeding, technically, ingame. All I'm asking for is to make predator-prey interactions more believable and realistic, and not just "predator goes on killing spree when placed with prey".

Animals kill and eat the corpses of other animals ingame already. I am not asking for an actual, supported ""live feeding"" mechanic- ALL I am asking for is for predators and prey to interact with eachother believably IF the player puts them together. I really don't think that is too much to ask.


It is NOT too much to ask, or even difficult for Frontier to do, to make eating take priority over hunting and make hunting only occur when hungry. I ALSO don't think it's too much to ask to make prey animals try to avoid sticking too close to predators, because that is entirely realistic and reasonable behavior EVEN IN A ZOO SETTING.

If a tiger escapes its enclosure and somehow gets into the zebra's enclosure, those zebras are not just gonna hang out with the tiger and not care at all, they're gonna try and move away from it and show clear signs of distress at the tiger being too close.

Like, honestly, come on.
 
One Thing that annoys me about the current Hunting Behavior is that if a Animal is outside of its assigned Enclosure, it can't kill or be killed. I want to worry if a Tiger escapes into a Orangutan Enclosure instead of the Animals just walking around calmly

Although preparing animals for release into the wild often requires very specific and strict conditions which the game really doesn’t encourage or require. For example rearing animals like Amur leopards and Scottish wild cats with zero human interaction. So I’m not sure it’s really that big an element of the game.
Would absolutely love it if they would make this Part of the Game more realistic even if it should only happen in a possible Sequel one Day. There are for Example the Videos of the Orangutan Jungle School on the Smithsonian YouTube Channel which show lots of Stuff that needs to be done to prepare Orangutans for being released into the Wild once they are adults
Source: https://youtu.be/j-jcuKT0P0o
 
Life feeding of vertebrates is by the way also strictly forbidden in the EU, so going that road when a good portion of the customers are from here is also pretty risky for Frontier.
But only if the Animal doesn't really need Life Prey. Snakes for Example can be trained to eat already dead Food but I think sometimes this doesn't work. I think I've also read once that Fishing Cats should get living Fish from Time to time. I think it could be nice to include it but also introduce that the Player needs to pay a fine if it's used the wrong way
 
I just wanna re-iterate here: I AM NOT SUGGESTING A LIVE FEEDING FEATURE. AT ALL. I am NOT suggesting that there be an actual "live feeding" game mechanic.

I am ONLY suggesting for predator and prey animals to have more realistic interactions between eachother when they are placed together by the player or the predator escapes.


In fact, my suggestion makes it so that predators are LESS LIKELY to just kill any prey animal they come into contact with... as of right now, in the game, it basically is just "live feeding" to put prey in with predators, because the predators will automatically kill the prey animal, even going so far as a mass killing spree of an entire herd if presented with one- this is entirely unrealistic, immersion breaking, and also needlessly violent and annoying.

My suggestion is literally just to make it so that predators would rather eat than hunt, and would only hunt when hungry. Here's a reminder that hunting and interspecies fighting is ALREADY IN THE GAME. I am just asking for it to be made a little more flavorful and realistic.

I don't want mass killing sprees.

I want prey animals to be stressed when too close to predators and try to keep their distance.

That's it. I am NOT asking for a "live feeding" mechanic.
 
That's it. I am NOT asking for a "live feeding" mechanic.
But yeah, good point! This is a game very geared towards conservation and releasing animals into the wild and such- what better way to train animals to reliably be able to hunt for themselves in the wild and survive, than to introduce live prey?

I'm sorry if I'm wrong, but technically you agreed with the suggestion made by another user, from which the discussion evolved in the other direction.
But it's great to get that out of the way then, that we don't want live prey.

I'm still in favor of more natural social behaviour. (y)
 
Agreeing with someone else's suggestion and that actually being the main point of MY suggestion are two entirely different things. My suggestion is not geared towards live feeding, the whole "live feeding" thing simply supports it to an extent, making the argument that it still makes sense even in a zoo setting for predators to behave realistically towards prey, because some zoos do live feed. I am still not suggesting to make live feeding, in and of itself, an actual ingame mechanic.

Could players use my suggested systems for live feeding? I mean, sure, but you can technically do that already. Predators ALREADY kill and eat prey animals introduced to their enclosure, sooo...?

This doesn't really change anything on that front.
 
Also can we maybe focus on the actual main topic of this thread, the overall animal behavior? Like, the whole hunting section is only a small part of it, yet that's all anyone is even talking about and reacting to.

The main suggestion is... everything else regarding animal personalities and behavior.
 
We already have live animal feeding,
Could players use my suggested systems for live feeding? I mean, sure, but you can technically do that already. Predators ALREADY kill and eat prey animals introduced to their enclosure, sooo...?

This doesn't really change anything on that front.

No we don’t / no they can’t. Animals do not eat things they kill in-game it is solely a mechanic to make sure people don’t place predators and prey together.
 
No we don’t / no they can’t. Animals do not eat things they kill in-game it is solely a mechanic to make sure people don’t place predators and prey together.
Yes, actually, they do.
 

Attachments

  • 20211015163040_1.jpg
    20211015163040_1.jpg
    329.4 KB · Views: 89
Back
Top Bottom