I'm still gathering details for FAQs / guides to go into the OP revamp (I'll be spreading it out over the first three posts, rather than just the OP). I'm still off work until Thursday, so I should have chance to finish the update this week.
One thing that I have completed, is going back though every leaderboard update since the very beginning of the Buckyball Run A* (From Anuranium's run that inspired it all and Kligg's first BBRA* entry) right through to
@Edelgard von Rhein's latest run, to get a tally of each player's actual number of runs in any given ship type / race class combo.
E.g. that was Edelgard's 7th run in a Krait Phantom in Unlimited Class, while I've made 3 Classic Asp Explorer runs.
The leaderboards now all include a "Num of Runs" column (see the updated unlimited board below).
That's allowed me to have a more accurate "most runs per commander" list, and the Top-10 multi-run commanders are shown below.
I realise that some of you will have runs that were never submitted, because they were slower than your personal best - particularly amongst those who've made multiple runs to try to take the record (or improve it).
I also realise that you're quite likely to have deleted any evidence screenshots of those "failed" runs.
So, for any historical runs that were:
- Actual speedruns, not scouting runs, or leisurely "road trips"
- Slower than your best time
- Complete runs from Sol or Wolf to Sadge
I'm happy to take your word for it and increase your count, as long as you're prepared to give what details you can remember in a public post here or on the Discord.
E.g. "I definitely tried to beat my unlimited DBX time 3 more times, but I was always a couple of minutes slow when I reached Sadge".
"Entries" denotes completed Sol/Wolf to Sadge speedruns.
"PBs" denotes personal best runs in a given ship type / race class combo - e.g. How many times you actually appear on the leaderboard.
UPDATE - 05-JUN-3309
CMDR
@Edelgard von Rhein has been a regular visitor to Sadge in her Krait Phantom
Palomino over the last few weeks, making incremental time improvements and edging ever closer to a place in the "two-hour club."
The latest run was an improvement of almost two minutes on Edelgard's previous best run, but even with a bit of time wasted in the GalMap correcting routing problems, they're not sure whether a two hour run can be pulled off with the current route, "though it would have been close."
I'm looking forward to seeing CMDR von Rhein's next attempt in
Palomino - probably sometime after the next
Swift-16 race:
Tunnel-ish Vision, which begins on Saturday.
For now though, here are the current unlimited class standings...