Are we running before we can walk?
NOT being able to walk, and building the game up without this feature is making less and less sense and creating weirder work-arounds, such as tele-presence.
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A lot of commenters use tele-presence as an explanation for everything they don't know how it works. FD used it for SLFs.
But lets just lean back and relax bit.
All this discussions about tele-presence is just an indication that players really care about this game and its lore.
But it's "just" a game. A game in development. What is more important for players - content or a lore friendly explanation for missing things? In my opinion it's content.
Walking around is not the game content, it connects the gameplay parts. In my opinion it can be added after enough other content is added. Until that happens all it takes is to pretend the CMDR is walking around, we just don't see it.
Some things simply can't be implemented in a lore friendly way. Hyperspace travel that takes hours or even days. Playing with friends that takes hours or even days. Simply all that has to do with time synchronization between players. In those situations a game play friendly solution without a lore explanation is better. Just pretend (for me hyperspace jumps take hours or even days - just because it makes the game more "real").
The multi crew aspect is just a problem. If it takes time to meet up, if players have to be in the same place, then the gameplay would suffer. Just pretend that it took some time - long time - to meet up. There is no lore friendly solution to this problem.
Driving around in a SRV it similar. It is not required to "walk" to the SRV, board it and then deploy the SRV. While it may be fun, it is not needed for SRV content.
I hope that we will be able to walk around space stations and inside our ships - if we want to. Having to walk around just to do something can get boring very, very fast - in my opinion. For those who want to there should be an option to walk around for every single action not requiring the CMDR in the pilots seat.
Until then, just pretend that…
