.... or one point and a heading.
What do you need to be able to define a great circle?
Almost. What if those two points are (for example) the poles?
Well, that was my problem. I had a starting point, and therefore an antipodal point but didn't know the heading.
I'm not actually sure that's correct, as any two opposite points on a sphere (like the poles) will have an infinite number of great circles that pass through those two points.
So although I knew my two points I didn't know which circle I should follow to properly circumnavigate the moon, not having a heading from my starting point.
I did however mark my position as I crossed the equator, which gave me 3 points. Post #80. That's the idea I woke up with this morning.
Haven't we all ... fear not, it won't jeopardise the status of your circumnavigation! I like how, while other circumnavigators have been wrestling with terrain or rocks or speed, you've run into a far more fundamental problem ... when every road leads South, which one goes the right way?Hmmm.
I've wobbled a bit on my way around
If I recall correctly, damage is capped at no more than 50% hull loss in one hit.
I feel sure I've pretty much lost an SRV in a single hit in the past (especially in a multi-player instance) but can't seem to lay my hands on any evidence right now. Are you sure about that?