Congratulations. It's well suited to mining.
You will likely only need to engineer FSD, power plant, distributor, shields and (maybe) thrusters. The rest can be standard.
It does. These are the statistics on Inara:Install has been tracking for longer than that.
I think the CMkIV has more owners than the Asp scout.
It's internals make the ship.I just bought one before I went to Alec Turner's Great Planetary Expedition, just for fun. Black also. When I finally managed to get her back to Jameson, I removed the 6 SRVs and let it collect dust.
I am impressed by the sheer number of optional internals (10), especially after the patch that added 2 x 1 for small ships. I think it's number one in this department for all small ships. Now that I have it and it's engineered, I may use it from time to time. Probably in the bubble only, since it doesn't have more than 35ly jump in the current heavy, "combat ready" incarnation.
Can anyone suggest a solid combat build for someone with zero engineers unlocked?
Main goal is to do hazres, respectively bounty hunting.
Can anyone suggest a solid combat build for someone with zero engineers unlocked?
Main goal is to do hazres, respectively bounty hunting.
you have zero engineers unlocked AND a Cobra MkIV?
A cobra mk3 would be more viable.
my is my position as well.you have zero engineers unlocked AND a Cobra MkIV?
I wonder if someone opened a support ticket and told Frontier, "I really like Old Duck and I'd like to gift him my unused Cobra Mk IV", would they do it? We should try as an experiment!