So come join Colonia, break new ground, and create new civilizations!
It seems its mandatory to create a new faction out there. Can't we continue using the name of our current faction?
So... What happens to all the applications made for Colonia systems on this thread?
https://forums.frontier.co.uk/showt...inor-Factions-Submission-Form-and-Information
GG, no one cares, re-apply and wait 6 more months?
We applied via that very same avenue as soon as we became aware of the new inhabited systems around Colonia that popped up along with the release of 2.2, and I'm sure that your group and ours weren't the only ones. That was always a long shot (but worth a try ).
Discussion of colonization was originally started via a private email from Zac to existing player factions. That email prompted this discussion: https://forums.frontier.co.uk/showthread.php/288901-Second-Bubble-Colonisation-Discussion
It was pretty clear early on that simply submitting a player faction application wasn't going to be the process for "The New Bubble".
It seems its mandatory to create a new faction out there. Can't we continue using the name of our current faction?
CCN is not a group, and we haven't been approached for anything related to this. Colonia Council is a symbol, an embodiment of CCN, not the 'official' CCN in-game faction. Because CCN is not a group.
PLEASE!!!
Lets not go down this well trodden road AGAIN!!!
Why set up the factions as independent? Create a Colonia Council major faction (not a power play faction) to go along with the region.
If y'all knew how to read english, we wouldn't have to correct false opinions
Go ahead and do it, then - the only difference between an NPC faction and a player faction is that for a player faction someone other than Frontier gets to pick the name and type. Even better, your faction is already there so you don't need to win a CG to start building it up.Be nice to be able to pledge to one to of the NPC factions already there.
I think, somehow, the Federation, Empire and Alliance might just laugh at a region with fewer than ten orbital stations and a bunch of surface bases calling itself a superpower. Someday, perhaps, but not today.Why set up the factions as independent? Create a Colonia Council major faction (not a power play faction) to go along with the region.
That's true of most of the existing NPC factions, though there are a bunch of Anarchy factions which very definitely could start war/civil war states with each other or with the cooperative factions - but I don't see anything in the announcement which makes it likely that all player factions would have to be either cooperative or anarchy, and neither are particularly common types for existing player factions.All factions are independent, neutral/cooperative. No wars, just elections.
How far away is the Colonia gonna be from the current bubble?
I think, somehow, the Federation, Empire and Alliance might just laugh at a region with fewer than ten orbital stations and a bunch of surface bases calling itself a superpower. Someday, perhaps, but not today.