So you refuse to acknowledge the truth?
That's fine, but even if you don't acknowledge it, the truth is still the truth.
Its simple. You get the same rewards in solo and private as you do with the higher risk vs someone like me. Im smarter, stronger and faster than any NPC. And when someone has to put up with someone like me. They should be rewarded for it. And not the same as a NPC.
That's a gross over-simplification and you know it.
For many part-time gamers such as myself, who have limited leisure time, it is simply tedious to have to go to great lengths to gather the engineering materials, to gather the stuff required to unlock the engineers and to dedicate our gaming time to the tedious and dull endeavour of engineering a ship to be capable of withstanding a player interdiction and PK attempt. I too am smart. Just as smart as you. Let's just accept that each of us is of average intelligence. In fact, let's just consider the *same person* flying both sides...
In a contest between *YOU* flying your uber-engineered combat vessel and *YOU* flying a multi-role PvE and not significantly engineered ASP or PYTHON. Would *YOU* be able to interdict and PK *YOU* if you were flying defensively in the ASP or PYTHON??? Broaden that question to an A-rated Anaconda engineered with say G3 clean drives and Class 7A G3 reinforced shield with a couple of boosters...
Would *YOU* in your combat vessel be able to PK any of these ships when being flown also by *YOU*, or would *YOU* escape from *YOU* unscathed or with a bit of damage?
You see, I fly in Mobius and allow myself an *APPROPRIATE* challenge. Not highly engineered anything and using PvE build. I often have to escape from NPCs that I can't beat in 1V1 combat and sometimes at the cost of some damage. Not because I'm a bad player, but because this is the way I enjoy playing. Sure, if I flew the uber-engineered and defensive build ship that would be required to be safe Open, then playing in Mobius would be dull and tedious. But if I had the time to dedicate to uber-engineering then I probably would fly in Open.
This is a part of the basis why Combat Logging is an issue. There are clearly several tiers of CL. One of which is over-powered ships (often in wings) just going out to PK weaker built vessels. The absolute other end of the spectrum reason is the time-on-their hands PK player who uber-engineers a PK vessel, but who also isn't anywhere nearly as skilled as they think they are being equalled by a better skilled pilot they have chosen to try to kill because they are in a weaker vessel. The weaker vessel turning the tables also leads to a number of forum threads about CL, does it not?
In conclusion, Combat Logging and the Open/PG discussion is nowhere near as black and white as you make it out to be. Open need not be risky. Everybody agrees on this. But for beginner players and those without the time to dedicate to the game like most PvP players obviously do, then it is a game of tiers and this is why adding an extra Reward for Open is just asking for an imbalance. And to not acknowledge that truth is to kill your own argument publicly in front of the entire internet.
Cheerz
Mark H