Constructing a specific Economy

The strong link from the surface port to the orbiter I believe passes on all economy types the surface port has.
I am confused on the idea of setting up facilities that can be prevented from influencing other facilities in the system. I thought the Science Surface port would do that.
Is there any method to prevent the military facilities on planet 1 from having any influence elsewhere in the system?
 
Wow, I really got it badly wrong.
I really appreciate your feedback.
Is this updated diagram more correct?
Almost, I think: the facilities on planet 1 only generate weak links to planet 2's T3 orbital. The settlement and hub on planet 2 do not receive them

IMO this is far too complicated for normal humans that just want to play a game to figure out.
Weak links complicate things massively if your aim is to have an economy of any particular type, but they were what the loud knee-jerk player request in week 1 was, so that's what Frontier have given us.


Here's a summary of the rules for links

Asset types:
  • There are two types of asset - facilities (settlements, installations, hubs) and ports (outposts and up).
  • Each asset may or may not have an economic type (e.g. a Coriolis or a Satellite Installation doesn't ; a Military Outpost or a Research Settlement does)
Weak links:
  • All facilities with an economic type generate weak links to every other body in the system
  • If that body has a port, it will receive the weak links
  • If that body has multiple ports, only the most important port will receive the weak links
  • If that body has no ports, nothing happens. Facilities never receive any sort of link, weak or strong.
Strong links:
  • Facilities, and ports with economic types, generate strong links to the body they are associated with. Strong links never go further away.
  • If the body only has orbital or surface ports but not both, strong links are received by the most important port on the same body.
  • If the body has both surface and orbital ports, surface structures give strong links to the most important surface port, and orbital structures to the most important orbital port. Then an additional strong link is created from the most important surface port to the most important orbital port. (This additional strong link appears even if the most important surface port did not originally have an economic type)
Planetary economies:
  • Planetary economies replace the Colony economy of ports which do not have their own economic type.
  • Planetary economies are only passed on as strong links in the case where the same body has both surface and orbital ports.

I am confused on the idea of setting up facilities that can be prevented from influencing other facilities in the system.
You can't prevent facilities from creating weak links. What you can do is prevent certain ports from receiving them. So in your diagram, the T1 Outpost does not receive any weak links (or strong links, for that matter) because the T2 Coriolis attracts them.

Ports never generate weak links, on the other hand.

So the Science Surface port gives you a high-tech economy which doesn't generate HT weak links. But ... it does receive weak links. So what you need to do is build two of them on the same planet - one of them picks up the weak links, isolating the second one from them. The second one is now a pure HT economy, which is not itself generating HT weak links to elsewhere.

(This is an expensive workaround - since almost every port needs to have two copies built in the same place - for weak links being a massive overreaction to solve a problem that hardly any players had in the first place, and which planetary economies would have solved anyway, but this is for now what the rules are)
 
Here's a summary of the rules for links....
This is a fantastic summary. I updated my diagram.

I would like to make a thread in the colonisation subforum explaining the strong and weak links, along with a couple diagrams. I am not the best person to do this, but nobody else has done it. And I think it would be really helpful for players to understand. Is it fine if I copy your summary with credit to you? It really is an excellent summary. I will include my diagram and add a couple more. For many people a visualization makes it easier. And then it might get expanded and improved upon over the next couple weeks.
 
Thanks very much.

Sorry, another question:
Planetary economies are only passed on as strong links in the case where the same body has both surface and orbital ports.
The example shows planet 1 with a T1 surface port and a T2 orbital port.
  • Who gets the strong link from the planet? The most important surface port, orbital port, or both.
  • I assume this rule is for actual ports only. Not orbital outposts.
 
  • If the Body has Rings or is an Asteroid Belt (+1.00) for Extraction - Asteroid Belt only counted if the Port is orbiting it

I have a coriolis orbiting a gas giant inside its rings, on Spansh it shows that it does not get +1 extraction, so maybe it only counts if the port is orbiting the rings as well?
 
The example shows planet 1 with a T1 surface port and a T2 orbital port.
  • Who gets the strong link from the planet? The most important surface port, orbital port, or both.
Every Colony port gets converted by the planet to its own economy.

Every unimportant surface port will then strong link to the most important surface port
Every unimportant orbital port will then strong link to the most important orbital port
The most important surface port will strong link to the most important orbital port

  • I assume this rule is for actual ports only. Not orbital outposts.
An outpost is a port. (Though most of the T1 orbital outposts have their own economy type, so aren't affected by the planet, this still works with Civilian or Commercial types)
 
Hi guys in the know :)

This is a fine HMC planet, first to be worked on in the system.

2Uwbw4S.png



On it, I've built one Refinery Hub, then one Planetary Port Civilian, and there got exactly what I wanted:

4Fp6Dnz.png


Now the questions:

1) If I build another, second Refinery Hub on the planet, will it increase the production?

2) If I then build a Coriolis above, will it increase it even more?

3) If further on in the system I build several Agricultural settlements/Space farms (on Ice Worlds for tier 1 points), what will the Agri economy eat from here?

Thank you!
 
1) If I build another, second Refinery Hub on the planet, will it increase the production?
Yes - though you seem to have plenty already. The hub's increase to development level might be more significant than the boost it gives to the refinery economy type, though the refinery type boost might get you Explosives produced rather than consumed by the Extraction side of the economy.

2) If I then build a Coriolis above, will it increase it even more?
Slightly for that port, since the Coriolis comes with a few points of development level. More obviously the Coriolis will also produce a large amount of refinery output.

You'll also get maximum population boosts from the Coriolis which will over time increase population even more.

3) If further on in the system I build several Agricultural settlements/Space farms (on Ice Worlds for tier 1 points), what will the Agri economy eat from here?
Just the biowaste, I think. It's a fairly safe thing to have weak links across to Ext or Ref economies (though much more disruptive to add to Ind or HT)
 
Thank you both! (y)

Just finishing a Satellite far away to give me the third point needed for a Coriolis, and then I'll build one above this Planetary Port - and it will be my first dream-come-true in this Colonization, to haul the big ones not only from the same system, but from the surface to the orbit of the same planet :)
 
Okay. Apparently, more accurately, posts never generate weak links unless they do.
The results of some experiments by others suggest the following rules:
  • Any asset can either send or receive weak links, but not both at once
  • A facility will always send weak links and has no capacity to receive them
  • A port will normally receive weak links unless another port at the same body is shielding it. In that case, the port will send weak links.

(In practical terms, you could still therefore safely combine Ind, HT and Refinery economies in a single system, but your Agricultural supplies would need to be generated elsewhere)
 
Need help diagnosing my station:
Pegasi Sector QT-R c4-26. Coriolis station. Goal: Large scale Aluminum, Steel, Titanium production w/ carrier refueling.

Planet: HMC w/ volcanism, geology and pristine deposits. 6 slots.
HMC settlements established: 2 T1 extraction, 3 Refinery Hubs.

Elsewhere in the outer system I have an initial starting Outpost (Commercial I believe) with inherited Industry Economy from Icy Moon, established pre-patch. 3 T1 Agriculture settlements on this moon.

On HMC Coriolis station I have the following links listed: 3 Refinery, 2 Extraction strong links. 3 Agriculture, 1 High Tech weak links.

The economy on the HMC Coriolis station is completely dominated by industry goods in astounding amounts, all colony construction odds-n-ends. 100k Aluminum, 400k Poly and cobalt is listed. Zero Steel and Titanium nor others. No Minerals listed except Uranite(?).

1 open slot remains on the surface to remedy this dumpster fire.
 
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