We will have to make our own entertainment in the meantime. With sticks and hoops and such like.
Flimley
Nahh, instead we can create our own content by bashing each other over the head with large sticks.
....what? It worked for Cavemen.

We will have to make our own entertainment in the meantime. With sticks and hoops and such like.
Flimley
Of course increasing the devteam will allow for faster development. If that wasn't the case, all game development teams would have only a couple of dozen people - one per role. The Elite devteam itself has increased in size throughout the game's pre-and-post-release development.Because that works with software (just as 'just add another 50 devs to the team' has seriously been suggested to speed things up...).
ftfyThats taking the cookie.
There.
I said it.
Just what would constitute enjoyable new content that would engage the majority of players?
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2020 will hopefully see our bowls full of freshly baked content, but until then we have crumbs. And hot Java.
Will it be enough? It will have to be I guess. If we ration the crumbs between us, we may survive.![]()
Oh here we goThis is an online game / MMO, bug fixing should be run a of the mill daily occurrence, bread and butter, part of the maintenance of the game, nothing more.
I'm sure in frontiers eyes it is. They probably think if we'd spend more in store they'd have more money to 'create' with (only 20% joking)Sorry I forgot, it's all the players fault![]()
Well at least you're optimistic about the new era, I was more thinking like this.
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No more "new" ships. It'll just be another reskin like an anaconda that can't carry fighters or whatever.Seconded. Frontier should release some small content such as a new ship, SRV, Thargoid or something new to discover between now and Q2 2020.
That is a good point, why remove\delete modules or other aspects that were previously used in-game - Let the player choose whether to utilize the "old" modules or try the new replacements - I don't use the FSS module as an example, I tried it, having to stop\ initialize\scan\ decide whether to explore or continue is not a good design - Incorporation of the FSS with the Advanced Discovery Scanner should have been the logical addition.You appear to fundamentally misunderstand the issue with the exploration changes M00ka. There was no need to remove the old stuff, whether it was considered a placeholder or not. The old stuff was removed because people wanted it to go, happy for that to be at the expense of those not complaining about the old stuff.
A lot of fluff 'content' has been added to this game since I bought it, most of which was not aimed at me, a lot of it I have never used. I don't mind, I'm happy to wait as long as I know atmospheric landings & maybe getting out of my seat are coming (and I don't know this, and am not happy about not knowing this far down the line), and stuff other people presumably want is delivered while I wait my turn.
But what I don't want is less game than I had when I bought it. The old exploration modules should still be in the game, even if they are only available to buy in outfitting.
Yeh i agree. Ive pretty much lost all faith in Frontier now. Their credibility is at an all time low where im concerned. I just dont believe or trust them anymore.
I have little faith that the 2020 update will be anything remarkable and frontier will find a way to screw it up.
Don't apologize for telling the truthYep, apologies to all, I admit I got carried away. Just got tired of being continuously told that everything would be perfect if the ADS was restored. My bad. ...
Good God, not another ADS vs FSS debate.
How about a power play open only or a "remove solo/PG and make Elite into an Eve Online lite right now or I quit!"Would you prefer a god old open vs solo rump?
It's not like there's anything new for the past year (and next 6 months - at least) to talk about anyway...