I'm not going to go as far as to call it an abomination, as he did the ADS. Calling names isn't helpful, and claiming something is objectively fun / not fun for everyone is pointless.
First, I’d like to point out that what I write about the old system is about how I feel about it, not about how others should feel about it. I think it’s safe to assume I may not have always remembered to make this clear, but my feelings about the old system are precisely that: mine. I’ve been looking forward to exploring the galaxy since the Kickstarter, and the old system was so uninspiring to me that I barely did any, despite many attempts to create inspiration given the “tools” provided.
That being said, I have no issue with adding new tools to the explorer’s tool kit, including one that would replicate the old ADS. In particular, I’d prefer an actual surface scanner, one that would allow me to map a planet by flying over it, rather than than the current probe system. As much as I like launching probes, having a variety of tools that perform the same functions differently, which have distinct advantages and drawbacks, would make exploration, including the outfitting stage, much more interesting.
I also very much miss the distinct lack of logistics and living off the land in exploration. Granted, we can’t land on Earthlike worlds to replenish our food supplies, but IMO outfitting for an extended stay away from the Bubble should involve decisions about how much weight we should devote to consumables, spare parts, expendable equipment, tools, and other considerations. When synthesis was introduced, I had had hopes that that would at least partially fill this particular gap, but that really hasn’t been the case.
The fact is though that Frontier removed something that people found fun (even though it was obviously a placeholder mechanic) and replaced it with something that they don't find fun, with no alternative. That was a first, I believe.
If this is the first time you’ve encountered something like this, you’ve been fortunate. There’s been quite a few mechanisms I’ve enjoyed over the years in this game that have been removed, nerfed, dummied out, obviated, or otherwise rendered irrelevant.
I will grant you that the ADS has the record for the longest span between introduction and removal.