OK, my reasons for calling it late alpha/early beta:
1. Multiplayer options best described as a joke in game advertised as MMO.
2. USS mechanics, often defended here in forums as it's 'only a place holder for future functionality'.
3. Critical bugs like AI suddenly deciding it will stop and stand there for a while in a middle of a fight (without any damage to hull or modules, just stops).
4. Sound buffer issues & graphical glitches & disconnects (ok, here I can agree it can be called simply bugs, just a bit too many for my taste in a 'ready product').
5. Support model, that I will politely only mention.
Characteristics of Alpha: Functionalities are not final yet.
Characteristics of Beta: No major feature changes, bug fixing work and in case of games - balancing work.
With all respect to people who decided to help FD and pay for early access to get this game going - I do value your efforts and I recognize that it's only thanks to you that I can play it. But I believe your love for the game got you blind for its weak spots - and I believe that pointing the weaknesses helps to fight them.
As a customer that did not wish to participate in early access, just buy a ready product, I feel that FD has simply lied in the adverts about the game, releasing a beta as a full product.
And now they dare to ask for money again, so that people can help test features that I personally feel should have been there already. Testers are paid for their work, they do not pay the companies, that very idea is simply ridiculous.
V1.1 will also have a significant increase in the maximum distance for the route planner. We’re currently looking at extending this to 1,000 light years!
So.. When can we Alpha backers get this new beta to test?
This kind of attitude is why I wish I were not human.
The latest sabotage by Frontier of Slopey's BPC tool is immature and stupid.
It is no more than the facilities that might be provided by a newspaper's business page and it is free to anyone who cares to use it.
ED will not be the first popular game to go under because of these petty childish antics by the developers.
<Sigh> I think there are a few over reactions on both sides. At this stage of the product lifecycle is it system testing not beta and the company will be paying a number of its own staff to do exactly this 37 hours per week.
In a game of this magnitude it does help if a few 1000 players are willing to participate and highlight things the professionals missed or couldn't check (especially the effect of load).
Now I think it is great that people are passionate enough to want to volunteer - good luck to you all. I just think it is rather unusual to ask people to pay to system test an already released product.
What on earth are you talking about? The BPC works just fine. There has been no sabotage.
<Sigh> I think there are a few over reactions on both sides. At this stage of the product lifecycle is it system testing not beta and the company will be paying a number of its own staff to do exactly this 37 hours per week.
In a game of this magnitude it does help if a few 1000 players are willing to participate and highlight things the professionals missed or couldn't check (especially the effect of load).
Now I think it is great that people are passionate enough to want to volunteer - good luck to you all. I just think it is rather unusual to ask people to pay to system test an already released product.
It's a good job we alpha & beta testers didn't think this way. You might not have had a game at all. Just sayin'
Frontier has said that there were over 200 000 preorders. My guess is maybe ~100k Beta players.As I pointed out above - there are already over 8,000 players with Beta from the Kickstarter alone and probably double that overall (if not more).
Oh wow. OK. Looking for victims, it seems. I remember beta testing games; I obviously didn't have to pay anything, that would be absurd. No matter how I look at it, this seems like an extremely shady practice. I'm baffled that they are doing something like this. Who in his right mind...
I was gonna volunteer to help them, but no thanks. That's seriously messed up.
I'm opening a new business btw, looking for employees. You can work for me if you pay me 15 bucks an hour.
Really REALLY not liking this idea. Why should we have to PAY you to HELP you? I know of no other game that does this. You limit the number of people that can test things, you divide your playerbase and not to mention, you just plain old screw your customers.
Seriously, this isn't like early access. Game is out. This is seriously, deeply concerning and makes me question supporting you and any future endeavors in the future.