DLC18 discussion and predictions

I agree coati over tree kangaroo any day. I've said before that I think the tree roo is overrated and I stick by it, cool animal but really quite low down the list for me in terms of being "essential". Meanwhile the coati is such an ubiquitous animal from a very poorly represented part of the world, it'd be such a huge boost.
Yeah same feelings about the tree ro. Never understood why has always been such a popular requested animal for the game. Like yea is cute and is kangaroo that can climb, but i don't see the appeal beyond that. Same thing with the shoebill, other than looking like a coll prehistoric monster and doing weird scary sounds is pretty niche and limited in what you can do with it in the game.
 
I could see a ton of possibilities for final pack:
Ocean Expansion [Hands a ton of aquatic themed foliage, fully aquatic animals and tons of saltwater mammals and birds. Could be being teased by PC2]
Keepers Collection Pack [Most likely ending, gives a ton of highly requested meta animals. Pretty good!]
Aviary Expansion Pack [Brings birds but leaves a ton of the needed mammals like primates, coatis, markhor and other ungulates]
Larger Latin America Pack
 
this thread rn:
tree%20roo%20vs%20coat.JPG


tree roo ftw
 
I prefer the tree roo as Papua still doesn't have any habitat animals beyond the saltie and cassowary. Was trying to build a Sahul themed section with a strong focus on northern Aus/PNG the other day and its practically impossible with how underrepresented tropical Australasia is (or really, Oceania in general beyond temperate and maybe arid Australia animal-wise. We just got a few more of the most basic essentials last year and suddenly the community acts like Oceania is somehow 'complete'.). Even just one between the tree roo, echidna, and Victoria crowned pigeon would go a long way for Papua. Can totally understand that South America is worse off from a worldwide (and biodiversity) perspective though... and ideally, well why can't we just get both?

Seriously, people shove multiple dog/cat/bear carnivorans and ungulates into the same pack all the time. Why is that rule suddenly broken if its literally any other group (or in this case, completely different infraclasses?) Hell, Arid gave us two mid-sized desert antelope in the same pack, why can't we get two popular animals that are nothing alike in niche, taxonomy, behavior, or appearance beyond them being brown and arboreal?
 
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Seriously, people shove multiple carnivorans and ungulates into the same pack all the time. Why is that rule suddenly broken if its literally any other group (or in this case, completely different infraclasses??) Hell, Arid gave us two mid-sized desert antelope in the same pack, why can't we get two popular animals that are nothing alike in niche, taxonomy, behavior, or appearance beyond them being brown and arboreal?
Like i said, for me its just a gut feeling. Frontier really isnt to generous when it comes to small mammals and the times where there were multiple similar animals in a pack it was ungulates.
Its the same for duck and pelican or secretary and crowned crane. Two pairs that are entirely unrelated and only very vaguely similar but they just feel like an either or situation to me, like the coati and treeroo do.
Not saying its impossible, again, just a feeling
 
Like i said, for me its just a gut feeling. Frontier really isnt to generous when it comes to small mammals and the times where there were multiple similar animals in a pack it was ungulates.
Its the same for duck and pelican or secretary and crowned crane, to pairs that are entirely unrelated and only very vaguely similar but they just feel like an either or situation to me, like the coati and treeroo do.
Not saying its impossible, again, just a feeling
for a final pack they could get the wanted ungulates in, Alpine ibex for markhor, American Bison for Musk Ox, Black buck literally any antelope, for birds Great White pelican modified swan, Secretary bird may need custom rigs, Black Howler is sounds, modified capuchin and better animations, Hamadryas/Gelada modified mandrill, Pacific Walrus new animations and could use seal rig

[Tell me if im wrong please]
 
all packs got a dynamic duo except some others:
South America - none [Very needed what the hell? NO BIRDS IN SOUTH AMERICA WHAT]
Australia - Oceania
Aquatic - Wetlands [Ig wetlands could be the duo]
South East Asia - Tropical
Africa - Arid [Arid is literally africa pack 2.0]
North America - Arctic
Europe - Twilight
Conservation - none
Eurasia - Europe
Preservation Animal Pack (Conservation Pack 2.0)
  1. Black-Footed Ferret
  2. Takahē
  3. Nēnē
  4. Louisiana Black Bear
  5. Saola
  6. Brown Spider Monkey
  7. Golden-Mantled Tree Kangaroo
  8. Monito Gecko
 
So I think we’ve been given a lot of clarity on what will be happening with PZ and the now inevitable PZ2 (because it’s almost certainly coming at this point, sooner rather than later too). And I think it all fits well with the current discussion (quoted comments) below:
I mean its anyones guess at this point.

Personally i think having alot of dlc animals in the basegame is somewhat reasonable, but some key species will be held back.
Keeping the star animals out to headline packs with a different cast of filler animals essentially.
Like having sheep, reindeer and wolf from the arctic pack in the basegame but keeping the polar bear out to headline another arctic pack with musk ox, hare and snowy owl for example.
The now official announcement of PC2, the way Frontier is marketing it, and the beginning bits of info that are being released about it tell us the direction Frontier is taking on things with Planet series games (particularly how they’ll handle sequel titles). It’s clear from Frontier-provided copy/text that the base game for PC2 will not have everything that was featured in PC1, including most if not all of the DLC content. Additionally, most of the initial marketing for PC2 has been largely branding the game as a waterpark CMS (obviously with coasters still being a key element but the advertising focus clearly isn’t there). Another important piece is specifically the fact that most PC1 base game themes won’t be showing up in PC2 (at least upon initial release).

A lot can be gathered from this. And a lot should be if you want to make a truly-informed guess of what’s to be expected from Frontier moving forward. Frontier definitely made all of their announcement decisions for PC2 strategically and under the guidance of “marketing” experts (and likely invested serious amounts of time & money into what’s needed in PC2 and it’s advertising to make it sell well).

All this said, the same things will almost certainly apply to a potential PZ2 (especially if Frontier has it slated to be a soon-to-come release). Base game PZ2 isn’t going to feature all the DLC animals, and likely even a good amount of PZ1’s base game roster. Initial marketing for a PZ2 would emphasize and focus on species that would’ve never worked in PZ1 (whether that’s fully aquatics, free-flying birds, more-freely moving “exhibit” animals, or true nocturnal/light-sensitive species). Yes, there would still be some of the species we’ve encountered in PZ1, but none of them would be Frontier’s intended consumer draw for the new game. Advertisings wouldn’t be headlined by terrestrial megafauna (lions, elephants, etc.), like we saw in PZ1. At least for the initial marketing for PZ2. The game needs to be branded initially as something with a different “flavor” than PZ1.

How's this idea for a Coastal Animal Pack?
View attachment 397266
Let's flip it around, the brown pelican is the only animal that actually has a chance in a coastal pack like that.
Which brings me to my final point and how it’s all relevant to what we can still be expecting for PZ1. I’m not going to dive into the evidence for how many DLC PZ1 has left (though I personally think the odds aren’t likely for more than one), but I can pretty confidently say that whatever is still coming for PZ, it won’t be anything that in some way could support the “new twist/flavor” that a PZ2 would come with. And this even goes for species that could still, mechanically speaking, work in PZ1 but strongly support themes/mechanics that are currently untouched (walrus, sea otter, sea turtles, pelicans, green anaconda, king cobra, small rodents, most birds, etc.) Though these are all things I’d personally love to still see in PZ1 (one of my most wanted DLCs is something coastal-themed), all the evidence points towards Frontier saving ALL of this for a PZ2.

Now we wait.
 
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Like i said, for me its just a gut feeling. Frontier really isnt to generous when it comes to small mammals and the times where there were multiple similar animals in a pack it was ungulates.
Its the same for duck and pelican or secretary and crowned crane. Two pairs that are entirely unrelated and only very vaguely similar but they just feel like an either or situation to me, like the coati and treeroo do.
Not saying its impossible, again, just a feeling
Yeah, gut feeling is understandable. Tbh I don't see us getting both either as much as I'd love to be wrong. My confusion is with Frontier's mysterious thought process in making pack rosters more than anything else.
Also i have to tend to agree that its most likely an either or with these two in a final pack. Idk its just a gut feeling, i cant really pin down why. Maybe its because they are both small, stocky, arboreal, reddish mammals living in tropical rainforests.
I typed up my post before seeing yours, but when you put it like this I kinda get it. It does feel like a very "Frontier-y" move to me even if I don't agree with it.
 
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Guys, you cannot be serious.

Quokka: Basically a shrunken down wallaby.

Tree kangaroo: Requires a whole new set of climbing animations in a climbing system Frontier clearly tries to avoid dealing with.

The quokka did not "replace" the tree kangaroo. Every single pack is mostly clones and Oceania is no different. Kiwi, quokka, penguin. The special one was the devil, and they didn't even put that much effort into it (sounds). They chose the quokka because it's a meme and it was easy and that's all there is to it. The tree kangaroo was probably briefly considered and then thrown into the "Too Hard" basket.
if the devil is special so is the kiwi the both are easy modifications but still unique also the whole argument start because people found climbing files for the quokka so who really knows
I'm curious now. Why do You think that having the wallaby and kangaroo they decided to go for the chimpanzee to use as base code?
It is really strange my best guess would be the way the chimp uses its hands to move is similar to the quokka otherwise no idea.
 
3 options:

  • Don't make a sequel, can't run into issues with player support if you don't support the game (tap forehead meme)
  • Base game includes pz1 base content and diverse selection of dlc animals
  • Discounts for players who own dlc from pz1 (very very unlikely to happen)
Most likely scenario - most major dlc animals from pz1 are paywalled behind dlc, past players have no choice than to rebuy them.
There is another option that I have seen a few other steam games do which is fairly unlikely which is a transfer system so if you own planet zoo 1 dlc then when you get planet zoo 2 you can transfer those animals with you combine this with a release of old dlc on the new game and the game immediately launches with plenty of paid content. This would be the second most ideal scenraio besides just giving the whole planet zoo 1 roster straight away
Doesn’t necessarily need to be that long.

Theres 3 CMS management games coming. One is PC2, end of 2024. Second is JWE3 coming end of 2025, and the last one probably comes at the end of 2026, which could be Planet Zoo 2.

It’s not that far fetched when you think about the gaps between the base game and the sequel. Planet Coaster launched in 2016, now receiving a sequel 8 years later. Planet Zoo released in 2019, 2026 would be 7 years later, so about the same wait. The only difference is we still have DLCs happening, but in retrospective I don’t think that really matters too much.

It would make sense for that last CMS game to be Planet Zoo 2, and if it is, I doubt they would say they have 3 CMS games if one was coming out in 5 years, unless the third game is something else which idk what it would be then.
They said 3 cms games over 3 years im pretty sure.
I have been predicting a 2025-2026 planet zoo 2 release since grasslands and ultimately I think they have been working on a sequel since around that point. There were many notable development shifts around that point that suggest this. The more random nature of pack styles and order, the walk through exhibits, the shift away from packs with all strong animals to 1 or 2 the rest filler, that being around the 3 year mark when previous games ended.
I think planet zoo 2 has been in development since 2022 at the latest likely with planning starting in 2021 which means a 2026 release would be 4-5 years and if like the past it is reusing planet coaster 2s engine then that seems reasonable.
 
There is another option that I have seen a few other steam games do which is fairly unlikely which is a transfer system so if you own planet zoo 1 dlc then when you get planet zoo 2 you can transfer those animals with you combine this with a release of old dlc on the new game and the game immediately launches with plenty of paid content. This would be the second most ideal scenraio besides just giving the whole planet zoo 1 roster straight away

They said 3 cms games over 3 years im pretty sure.
I have been predicting a 2025-2026 planet zoo 2 release since grasslands and ultimately I think they have been working on a sequel since around that point. There were many notable development shifts around that point that suggest this. The more random nature of pack styles and order, the walk through exhibits, the shift away from packs with all strong animals to 1 or 2 the rest filler, that being around the 3 year mark when previous games ended.
I think planet zoo 2 has been in development since 2022 at the latest likely with planning starting in 2021 which means a 2026 release would be 4-5 years and if like the past it is reusing planet coaster 2s engine then that seems reasonable.
i would be happy if they do a transfer system, so if they do new dlcs with past dlc animals you would automatically get them.

I do hope for a soon release.
 
Yeah same feelings about the tree ro. Never understood why has always been such a popular requested animal for the game. Like yea is cute and is kangaroo that can climb, but i don't see the appeal beyond that. Same thing with the shoebill, other than looking like a coll prehistoric monster and doing weird scary sounds is pretty niche and limited in what you can do with it in the game.
Sometimes animals are wanted cus people think they're cool, and that's a valid reason. Though, I do agree that coati are probably worth more for inclusion (tree-kangaroos are in zoos worldwide too, but the east and west tend to keep a different species so it'd be limited regardless).
 
I just find the tree kangaroo more interesting and fun to build for. I don’t really have a “fancy” or “professional” reasoning for wanting it. Maybe it’s because I’m currently building a project that is for the rainforest biome so where they are from doesn’t matter as much to me.

Among all the animals we could get for South America I don’t really care as much for the coati in comparison to others like howlers, spider monkeys, agouti, scarlet ibis, spoonbills, Mara, etc. which to me would be more fun to build for.

Yes the tree roo is cute but it’s also a very unique animal and moves different to other climbing animals we have while the coati moves similar to animals we already have like raccoons, fossa, binturong, etc. or at least from looking at it I’ve never seen one irl.
 
Animals still left needed for Tropical House:
Scarlet Ibis/American Flamingo [Good, Cheap, Bird]
South American Coatimundi [God dang we need this raccoon man]
South American primates
South American Birds in general
 
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