Talking of hands. Anyone else think the idle hand movements don't really work for the rift? I look down at my virtual hands and then they stretch but I'm not stretching.
Yeah it is a bit jarring, but you soon get used to it. I'd like them to stay
Talking of hands. Anyone else think the idle hand movements don't really work for the rift? I look down at my virtual hands and then they stretch but I'm not stretching.
I can do all that with my HMZ I use trackir so when I move my head I look round the cockpit if anything I can do it in high res everything is crisp and readable. I was using the HMZ with a gyro mouse velcroed to it to play fps horrors like outlast and its absolutely amazing, If I thought a DK2 was better I would sell my HMZ for £600 on ebay and buy a DK2 and still have £300 change, perhaps you should try the HMZ before jumping to conclusions about how I use it![]()
You are so naive I think I will just leave you believing what you believe. One day you will get to experience one and will understand.
And for your information I have experienced a Sony HMZ.
Do you really think if the two technologies were even remotely similar that Sony would be putting millions into research and development of their very own Project Morpheus?
Once you have the dk2 there is no going back.
It actually seems pointless to play with a monitor now.
Do you guys think I should get a DK2
Just adding my order to the bottom of the list. Suspect I have a bit of a wait ahead of me![]()
I am however having problems with the Galaxy map. While the VR experiance of this is nothing short of stunning I don't seem to be able to either hover over stars with the mouse to get the system info popup or click on them to set them as a target for the Nav. How are my fellow cybernauts achiving this function?
but to think that there is no eye strain or no ill-effect from having your eyes focus at close range for extended periods of time without stopping is ludicrous..