ED and the Oculus Rift Developers Kit 2 (DK2) Discussion Thread

Hi guys,

i'm wondering that ED with a GTX780 OC is not running really smooth with details LOW on a DK2. Is it normal to have a lot of judder?
Without DK2 and everything setting to the highest possible value the game runs very smooth on the normal screen at 2560x1440.

I didn't measure the fps yet. Which tool do you use to see the fps with oculus in ED?
 
Hi guys,

i'm wondering that ED with a GTX780 OC is not running really smooth with details LOW on a DK2. Is it normal to have a lot of judder?
Without DK2 and everything setting to the highest possible value the game runs very smooth on the normal screen at 2560x1440.

I didn't measure the fps yet. Which tool do you use to see the fps with oculus in ED?

Hi BraVo,

For measuring fps with oculus others recommended to me MSI afterburner (comes with RivaTuner). It works great - set the screen location to 300 / 300 and it appears top left in the rift so as not in the way, I've even changed the colour to match ED orange :D

Fps is massively effected by lots of variables (location in the game, choice of ship etc). My GTX 770 OC could not run graphics preset = low without judder (an eagle in a hanger). To get 75 fps I also had to turn down the oculus image slider = medium (half way).

Cheers
M
 
Hello everyone,

I was trying out my friend's DK2 with Elite Dangerous and while it's generally awesome I find that it's hard to read the text at times. Is there any way to alleviate this? Or am I sitting too close to my camera? I'm wondering if that's just a byproduct of the display.

Thanks in advance.
 
Hi Mark,

thank you for your hint. I'll try the MSI Afterburner.

Moving the oculus image slider to medium or low makes it in general smoother, but there is still judder once about every second - and i can't read the menus anymore :rolleyes:

I don't really understand, why the difference between oculus and non oculus is that big. Ok, for oculus the scene maybe has to be rendered twice, but the resolution per scene is only half the size. A shader for the image distortion and chromatic aberration should not be that slow.

I'm no engine specialist and of course it's not that easy as it sounds like, but it looks like there is a lot of optimization potential at this point. ;)
 
Hi Mark,

thank you for your hint. I'll try the MSI Afterburner.

Moving the oculus image slider to medium or low makes it in general smoother, but there is still judder once about every second - and i can't read the menus anymore :rolleyes:

I don't really understand, why the difference between oculus and non oculus is that big. Ok, for oculus the scene maybe has to be rendered twice, but the resolution per scene is only half the size. A shader for the image distortion and chromatic aberration should not be that slow.

I'm no engine specialist and of course it's not that easy as it sounds like, but it looks like there is a lot of optimization potential at this point. ;)

I think the reason is that you need to render all the effects twice and that the field of view is bigger in the rift so you see more stuff = more polys = more raw power
 
are you sure your camera is positioned correctly? I get a bit of jumping about sometimes if my camera is in the wrong position (or is not secure - a problem when i had it mounted on the same desk as my force feedback wheel!!!)
 
For camera issues have you tried plugging in the provided power supply?

This also may help and also may help everyone with any judder, set the OVRService_x64.exe process to realtime priority (Task manager, details, right click, priority). Not really tested this myself but saw someone saying it was effective.


On a seperate note I noticed this comment from carlsagan79 who works at Oculus.

http://www.reddit.com/r/oculus/comments/2k1hzw/people_whove_tried_sli_whats_the_impact_on/clhci08

Interesting bit that they might be able to resolve the SLI latency issue.
 
Are there any instructions anyone knows of or a process once it is received to make sure all is updated and up to 'snuff' to be used with E : D?

Firmware updates etc. ?
 
Are there any instructions anyone knows of or a process once it is received to make sure all is updated and up to 'snuff' to be used with E : D?

Firmware updates etc. ?

Install the 0.4.2 runtime from the OVR website.
Run the config tool.
Click tools, click advanced, click update firmware.
Update it to 2.12

Setup yourself as a user
Click advanced
Set your IPD.

Check the desk demo.

If OK change the rift to extended (Tools, Rift display mode, extended).

Go into either Nvidia control panel or Catalyst control panel and set the rift to portrait flipped and make sure it's set to 1080p and 75hz refresh rate.

Check that the desktop you can kinda see on the rift is the right way up and left is left and right is right.

Open E: D
Go into Graphics options.
Set the display to secondary, 1080p, 75hz.
Go to the 3D separation settings and select Oculus rift Speakers or headphones.
If you can't see these options try restarting the game.
Once you've set this option set everything to low settings and turn blur off.

Start the game, be amazed.
 
Install the 0.4.2 runtime from the OVR website.
Run the config tool.
Click tools, click advanced, click update firmware.
Update it to 2.12

Setup yourself as a user
Click advanced
Set your IPD.

Check the desk demo.

If OK change the rift to extended (Tools, Rift display mode, extended).

Go into either Nvidia control panel or Catalyst control panel and set the rift to portrait flipped and make sure it's set to 1080p and 75hz refresh rate.

Check that the desktop you can kinda see on the rift is the right way up and left is left and right is right.

Open E: D
Go into Graphics options.
Set the display to secondary, 1080p, 75hz.
Go to the 3D separation settings and select Oculus rift Speakers or headphones.
If you can't see these options try restarting the game.
Once you've set this option set everything to low settings and turn blur off.

Start the game, be amazed.

Wow....amazing....thanks for this! I am going to get it setup on the mac for some basic VR fun before I end up getting it setup in bootcamp. Thanks again for this.

Should be a sticky!!!
 
Hey guys, I really want to see some serious work put in to Oculus support from FD for/after release. As it stands its quite a double edged sword! You will cut yourself chaps.

My current system:

Asrock Z77 extreme6 Motherboard
i7 2700k CPU
16Gb Vengeance Blue RAM
Asus GTX 760 2Gb GPU
Windows & Games on 2 SSD's

Whilst this system hammers most games on High/Ultra, it just don't help with OR's level of development at present and certainly comes nowhere near close to Elite Dangerous's level of VR development.

I think soon would be a good time and indeed "good form" for FD to post up a quick note with some info on how VR development within ED is going. Some suggestions or help with getting people on the right track to experiencing elite on OR the way FD have their vision of it would also be appreciated I'm sure.

That being said I have been given permission from the management (she who wears the economic trousers) and have been beasting out the overtime to save for new system components to try to future proof my rig for a few years.

My New Specs:

I7 4790K 4.0ghz CPU
Asus Sabertooth Z87
16Gb Vengeance Blue RAM
MSI GTX 980 4Gb GPU
Windows & Games on 2 SSD's

I'm not expecting much performance difference in terms of VR, I know that's gotta come from FD's development of VR within game and of course oculus's development. But my hope is that the boost in power from the new rig will give me the edge if not eradicate that nauseating jitter.
 
Last edited:
Hello everyone,

I was trying out my friend's DK2 with Elite Dangerous and while it's generally awesome I find that it's hard to read the text at times. Is there any way to alleviate this? Or am I sitting too close to my camera? I'm wondering if that's just a byproduct of the display.

Thanks in advance.

Lean in.

Or

Lean back in your seat and reset OR view and then move forward a bit.
 
.... set everything to low settings ....

Today I've been able to do a bit of testing with my new GTX 970 OC. The results have been both good and bad. The good is despite Elite on the rift being effected by a multitude of variables - RaistlinUK, King5ton and I appear to be getting similar results with each other. The bad is that with a single high end graphics cards (970 & 980) the only graphics preset we are getting 75 fps is graphics preset = low.

On my old GTX 770 OC I had graphics preset = low and also had to turn down the Oculus image quality = medium (middle of slider). Personally I find having that slider up full a big difference. The old setting hurt my eyes, I think they were squinting to fill in the missing detail and I found it nearly unplayable.

As mentioned lots of variables effect fps so I've listed mine just FYI :
On main monitor Windows 7 Ultimate (Classic theme, 1280x1024 / refresh 75 MHz), Intel i7 920 @ 3.5Ghz, MSI GTX 970 OC. In ED solo with Eagle ship in hangar at Eranin / Azeban City.
 
Last edited:
Mellow yellow

Updated with my info.


---------------

Please keep the following text in when updating, so everyone knows what's what...
Green for shipped/delivery.
Yellow for paid and confirmed next batch.
Dates are in UK format, Day / Month / Year
Times are in 24hr format, time zones are all PDT, use this site to convert from other time zones:
http://www.timeanddate.com/worldclock/converter.html

If you quote the text to edit, remove the quote block before saving otherwise others can't then use quote to update.

01/07/2014 @ 09:42 PDT - Baton
01/07/2014 @ 16:12 PDT - Anthony Jones
04/07/2014 @ 02:54 PDT - Juniper
11/07/2014 @ 02:00 PDT - brumster
16/07/2014 @ 14:31 PDT - CMDR Pham Nuwen

23/07/2014 @ 12:28 PDT - Jhondidfool
25/07/2014 @ 02:38 PDT - Technotica
27/07/2014 @ 01:54 PDT - Mark D
28/07/2014 @ 03:31 PDT - Mumrah
02/08/2014 @ 12:15 PDT - RaistlinUK

05/08/2014 @ 05:33 PDT - Viajero
05/08/2014 @ 05:59 PDT - Mikevet
06/08/2014 @ 04:53 PDT - Hadron42/Cmdr Jonathan E
06/08/2014 @ 07:33 PDT - Coolts
07/08/2014 @ 07:27 PDT - Robin Sasson / CMDR Harry Paget Flashman

08/08/2014 @ 04:07 PDT - Tomas
08/08/2014 @ 14:13 PDT - Ceud
08/08/2014 @ 21:57 PDT - Bigdukesix
13/08/2014 @ 12:25 PDT - Zebarmy
16/08/2014 @ 12:56 PDT - Ref Minor
17/08/2014 @ 12:42 PDT - Pannad
19/08/2014 @ 06:36 PDT - KickahasTier
21/08/2014 @ 05.52 PDT - ZZleeZZ
22/08/2014 @ 07:57 PDT - Nomadski
23/08/2014 @ 02:44 PDT - si77
24/08/2014 @ 06:40 PDT - Carcharodon
26/08/2014 @ 06:16 PDT - Dooguk
28/08/2014 @ 02:07 PDT - Jim Chapman / CMDR Turnip
29/08/2014 @ 12:51 PDT - MadMossy / CMDR MadMossy
29/08/2014 @ 09:20 PDT - Dinbar
31/08/2014 @ 12.10 PDT - Kroenen
31/08/2014 @ 05.42 PDT - Nikonthenet
19/09/2014 @ 08.12 PDT - cmdr-brancki/ stephen427
20/09/2014 @ 11.48 PDT - Jericho
21/09/2014 @ 20:32 PDT - STABB666
22/10/2014 @ 12:19 PDT - Greebie / CMDR Nekkros[/QUOTE]
 

super weird post.

1.VR-level-development ? what do you mean by that ?
2.Your old rig was insufficient for the additional render pass necessary when rendering to a VR device.
3.what exactly do you want FD to do for VR support besides fixing the bugs ? You want them to fork their render pipes using optimized graphics caches or whatever ? You'll have to wait a while for that for quite awhile. Look out to oculus, amd and nvidia, not so much to FD.

4.
My New Specs: ...
I'm not expecting much performance difference in terms of VR
What does 'in terms of vr' mean ? You will get good fps - yes, without that judder. You could also possible try to overrender & downsample.
 
Hi guys,

i'm wondering that ED with a GTX780 OC is not running really smooth with details LOW on a DK2. Is it normal to have a lot of judder?
Without DK2 and everything setting to the highest possible value the game runs very smooth on the normal screen at 2560x1440.

I didn't measure the fps yet. Which tool do you use to see the fps with oculus in ED?

It's normal only if you have some lousy cpu.
Generally not normal. If you have a good cpu you should not get any judder on low at all and some judder in stations and asteroid fields on max.
 
New Geforce Drivers

Just in case people dont know there is a new set of geforce drivers 344.48.
And apparantly it has game ready support for Elite Dangerous
 
Hey rifters, I have a question: I'm mostly getting judder in asteroid fields, is this a general problem like the station judder or would a hardware update help here?

Right now I have an overclocked i5 3570k, a GTX 680 and 8gb RAM and am running the game on a SSD. I'm basically thinking to get a 970 or two with my next paycheck, but I'm not sure if it would help in this case or if it's more Elite's fault and will be improved. Elite and the rift is pretty much the only reason to get an upgrade right now, so it would be nice to hear some other experiences with similar PCs.
 
Back
Top Bottom