Hi everyone,
• Reduce likelihood of NPC ships claiming bounties after a player has weakened an opponent
Ed
Hi everyone,
Servers should be down in a few moments to update to Elite: Dangerous 1.03 - there are a few headline features on there (see the top three bullet points).
• Added option to hide the orbit lines in shown in Supercruise
• Added control bindings icons for some of the most popular control devices
• Reduce likelihood of NPC ships claiming bounties after a player has weakened an opponent
• Avoid disconnection if the client is unable to connect to the TURN server but is setup to successfully connect to peers through normal means
• Fix for refresh of mission data provoking rare disconnections from a heavily loaded server
• Fix for ranking missions sometimes being available from factions that won't award a rank promotion
• Fix for "unknown error" shown when selecting an already refined material from the refinery hopper
• Fix for a rare crash when loading inconsistent saved game data
• Correction for missing name for Python radiator module
• Corrections for some mission descriptions
• Corrections for some galaxy data in a small number of systems
• Enhanced diagnostics for PVP bounties sometime not being awarded
• Enhanced diagnostics for rare errors preventing game data from loading
Cheers guys!
Ed
• Added option to hide the orbit lines in shown in Supercruise
Ed
Hi everyone,
Servers should be down in a few moments to update to Elite: Dangerous 1.03 - there are a few headline features on there (see the top three bullet points).
• Added option to hide the orbit lines in shown in Supercruise
• Added control bindings icons for some of the most popular control devices
• Reduce likelihood of NPC ships claiming bounties after a player has weakened an opponent
• Avoid disconnection if the client is unable to connect to the TURN server but is setup to successfully connect to peers through normal means
• Fix for refresh of mission data provoking rare disconnections from a heavily loaded server
• Fix for ranking missions sometimes being available from factions that won't award a rank promotion
• Fix for "unknown error" shown when selecting an already refined material from the refinery hopper
• Fix for a rare crash when loading inconsistent saved game data
• Correction for missing name for Python radiator module
• Corrections for some mission descriptions
• Corrections for some galaxy data in a small number of systems
• Enhanced diagnostics for PVP bounties sometime not being awarded
• Enhanced diagnostics for rare errors preventing game data from loading
Just the one server-side update today:
- Fix a bug that was preventing Commanders from exploration scanning stellar bodies that they had previously scanned but not sold and then died.
Cheers guys!
Ed
How incredible it is to come back here each day and see regular updates to the game, especially so close to the holidays.
I have to say though, it's quite disappointing that whenever an update is released the amount of posts that follow "what about this, what about that, you didn't fix this". You can bet your freagle that FD have a HUGE list of things to work through and are prioritising that work accordingly.
I think it's quite clear in the patch notes what has been updated / added. Let's be grateful for what we've been given eh?
Added option to hide the orbit lines in shown in Supercruise
Oops I was on my way to Hutton Orbital (a very, very, very long SC). Had a few minutes to go...
Wonder where I spawn later on..
Maelstrom????????? how many threads, tickets and comments does it take for someone to comment on this issue?
Please ---- how can we progress with the Federation? Is it bugged? When is it likely to be fixed?
Been looking forward to this feature for ages!
Added control bindings icons for some of the most popular control devices
Not sure what that means
Does it mean we can say bind request docking to a button now or if we have a HOTAS by say, Thrustmaster it shown a picture of it when selected as a control method?
I hope its the first one!