Patch Notes Update Elite: Dangerous 1.3.02 incoming

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- Reduced the amount of wear damage taken from emergency super cruise drops
- Reduced the amount of wear damage taken when interdicted

Didn't know this was a problem. I thought the problem was, that w&t costs way too much atm (1% w&t costs 45kCr on my C-Rated Clipper). Or is the high w&t cost intended?
 
- Reduced the amount of wear damage taken from emergency super cruise drops
- Reduced the amount of wear damage taken when interdicted


Wow. Really? Never expected you guys to have a look at this so soon.
Great tweaks FD.
 
The limpet fixes are good news for miners, and confirmation I wasnt imagining my 4 limpets chasing the same fragment :D

Those pesky limpets are hard to make to work properly, perhaps a tractor beam might have been a simpler solution.Fly close to canister, ZAP it and draw into hold.
 
Didn't know this was a problem. I thought the problem was, that w&t costs way too much atm (1% w&t costs 45kCr on my C-Rated Clipper). Or is the high w&t cost intended?

Yes, I think you are right. I will have to play and see how these changes actually influence the interdiction costs.
 
Capture.JPG

Now that's more like it :)
 
Something that seemed missing was the word "stability".
Hopefully this update will go some way towards improving the random disconnects introduced with 1.3 last Friday.

No d/c here since I am playing non stop untill now, have you made a ticket or made a bug report on the forum yet?
 
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