Any fix for the graphical issues effecting RES? Like the missing dust and the poor rendering of the distant asteriods?
- Fix missing Russian glyphs
Thanks guys!
- Reduced the amount of wear damage taken from emergency super cruise drops
- Reduced the amount of wear damage taken when interdicted
Michael Brookes in Newsletter 77:
http://us2.campaign-archive2.com/?u=dcbf6b86b4b0c7d1c21b73b1e&id=347cbf826e#dupdate
- Reduced the amount of wear damage taken from emergency super cruise drops
- Reduced the amount of wear damage taken when interdicted
Didn't know this was a problem. I thought the problem was, that w&t costs way too much atm (1% w&t costs 45kCr on my C-Rated Clipper). Or is the high w&t cost intended?
Didn't know this was a problem. I thought the problem was, that w&t costs way too much atm (1% w&t costs 45kCr on my C-Rated Clipper). Or is the high w&t cost intended?
the high t&w costs were already fixed before.
Does this mean more RNG in RES? Like more inconsistency with the types of ships?Fixes/Tweaks
- Fix for resource extraction sites using repeating ships when spawning new ones
Something that seemed missing was the word "stability".
Hopefully this update will go some way towards improving the random disconnects introduced with 1.3 last Friday.