Signed, just need 2 more!
Just what I was going to say, so maybe only one more needed
Steam is less relevant than releasing for Mac in terms of a 'nix release.Its there and now heading towards 1000.
I've always said if they release on Steam it opens up an avenue for SteamOS(Linux)+Steam machines and now add in an ecosystem including VR which imho at least on paper seems ahead of OR currently I think they'll be well set to take advantage of a new market. Not one I would expect to be huge in it first year, but one which should keep growing as Valve have the funds for at least some loss-leading.
How is head tracking with Linux or indeed Mac?
https://code.google.com/p/linux-track/
Oh and of course few new anything about the Steam release until it suddenly showed up, so I am overall feeling quite positive we shall it someday.
Steam is less relevant than releasing for Mac in terms of a 'nix release.
openGL is done, file structure is done.....
Steam is less relevant than releasing for Mac in terms of a 'nix release.
openGL is done, file structure is done.....
The problem with Linux isn't getting ED on it, that's the "easy" part.
The hard part is getting the peripheral manufacturers to make - and keep updated - Linux drivers for their HOTAS and joystick hardware.
The problem with Linux isn't getting ED on it, that's the "easy" part.
The hard part is getting the peripheral manufacturers to make - and keep updated - Linux drivers for their HOTAS and joystick hardware.
Not really hard at all.
Most if not all products are USB based and Linux will see everything just fine, the 'hard part' was with Xplane 10 dealing with permissions to read the inputs (KDE had no such issue which makes me think X-Plane may not be engineered well in this area). I am using the full CH pro HOTAS setup and before that I had a Logitech pro stick hooked up.
If you mean the software, such as CH control panel, well its primary design is for older games, although it allows for further mapping, and something like this exists in Mac OSX I believe.