Thanks for the reply, my question wasnt too clear but you answered it anywayIn Ody there's a few options to change the asteroid outline colour, but unfortunately I don't see any way to differentiate the white squares into different categories. In the shader it's just a white square and the categories would be controlled by the game code (only the shaders are modded). Sorry about that :/
I was hoping to be able to seperate the white square colours of the mats and wakes and things, shame but no problem.
Thanks.