I agree with the sentiment of the OP.. what is the end game here... ED has stayed true to it's roots, which I liked in '84 and do today, but when you have one of very ship and small moon made of credits what is the plan then?
Please understand me, I am not saying "in 8 days time there had better be and end game or I want my cash back" I am just interested as to what people and the devs are looking towards as being the long term game play options.
Personally I would like there to be some of the industry type features that the X games have, eg building your own factories and starting to become the source of the market activity... issue is that IMHO this didn't work out all that well in X because there was no one else to compete against past the AI so again I would be hoping that the player population you have the ability to encounter would grow.
Sure people will read the above and point me back at EvE online but that is not my point, I am honestly not comparing, just saying "What will be aspiring to 12 months from release" because if it's just more trade x to y and shoot z on the way I don't see the long time playability.
Respectfully
-CJ
So we are all arguing semantics over each of our own interpretations of the term 'sandbox'?
This. Exactly this.
There is no possible way to exhaust all possibilities in Elite. Player-owned empires are contrived and incredibly dull.
But I do have a right to criticize its development, so that it can be improved. If that upsets you, then maybe you should ignore me.
In any case, yes, the original idea of the kickstarter campaign game is being accurately implemented. But I disagree describing the current game as a sandbox. Furthermore, I doubt that even with the future features this will become a sandbox game.
Elite Dangerous is not a sandbox
Impressive how persistant someone can be in their convictions![]()
Quite right.....
1 - Elite Dangerous is a computer game developed by Frontier Developments
2 - A sandbox is a box designed to be filled with sand.
So you are correct! Well done! You have clearly identified the differences between the two.
woof woof! - That's my other dog impression.
Apply it to Eve:
No physical limitations: +1
Open world: +1
Crafting: +1
good/evil/neutral character role playing: +1
can build ships that signficantly impact universal politics: +1 (I want to give this a +10, but that's my personal bias!)
Completely (or almost completely) player driven market: +1
Meta-gaming (such as making alliances, secret alliances, playing politics within player groups, etc): +1
Player owned and controlled empires: +1 (again, deserves a +100 in my opinion)
Can pursue variety of careers/roles: +1
Total points: 7
Apply it to ED:
No physical limitations: +1
Open world: +1
No crafting: 0 points
good/evil/neutral character role playing: +1
No player driven market (only a slight influence): 0
No player empires: 0
Can pursue 3 careers: +1 (combat, trading, exploration only... don't think it deserves a +1 when compared to other games' career paths, but will give it 1 point anyways)
Total points: 4.
Did you expect me to suddenly start believing ED is a sandbox game just because some people here were being sarcastic to me? I don't give up my rationality so easily.![]()
Leave Elite to be what people who want to play what Elite is, is.
Or how about you just drop the sandbox red herring entirely?The original point remains.
For the folks who are trying to redefine sandbox: please look at the bottom of the first post - I added an all inclusive definition of sanbox that satisfies literally everyone's definition. We can continue the discussion based on that, unless someone has an objection to that definition.
EVE has all these things you want in a game, ED doesn't have all these things you want in a game.
Easy answer - play EVE.
Leave Elite to be what people who want to play what Elite is, is.
I agree with the sentiment of the OP.. what is the end game here... ED has stayed true to it's roots, which I liked in '84 and do today, but when you have one of very ship and small moon made of credits what is the plan then?