Elite Dangerous Issue Report - 07/09/2021

Wonder if they don't want to mark it "By design" as if having the only two competitive gameplay loops in your game be plagued by cheaters was a design choice :D
Do they really need to say any more than they already did?
 
Do they really need to say any more than they already did?
I'm surprised a meaningless corporate statement clearly written by someone in PR is enough to satisfy these anti establishment pirates lol.

Yes, yes they need to say more than that. It's the 6th most voted issue for a reason, this cannot be ignored by the usual people that like to pretend this is a small issue.

Again, why is it one of the top voted issues then? It's not just us voting this. It got passed around most of the powerplay communities and other unrelated BGS groups voted on this out of their own initiative precisely because they think it is an issue too.

I have legs and I think I'll walk away from having people fruitlessly try to gaslight me into thinking there aren't any bots around
 
It's funny and classic Frontier to ignore a top rated bgs issue and the end result is the thread is now flooded with people talking about exactly that.

Not to worry though I'm sure a mealy-mouthed response is incoming from Fdev.
 
I'm surprised a meaningless corporate statement clearly written by someone in PR is enough to satisfy these anti establishment pirates lol...

I have legs and I think I'll walk away from having people fruitlessly try to gaslight me into thinking there aren't any bots around
Who's trying to 'gaslight' you? Not me for sure! (no matter my own feelings about the issue)

Frontier made a statement - they won't release any further details other than that.
Provided your "anti botting membership" are feeding them with information, the only thing you can do is hope they get the ones who bother you the most...
 
I'm surprised a meaningless corporate statement clearly written by someone in PR is enough to satisfy these anti establishment pirates lol.

Yes, yes they need to say more than that. It's the 6th most voted issue for a reason, this cannot be ignored by the usual people that like to pretend this is a small issue.

Again, why is it one of the top voted issues then? It's not just us voting this. It got passed around most of the powerplay communities and other unrelated BGS groups voted on this out of their own initiative precisely because they think it is an issue too.

I have legs and I think I'll walk away from having people fruitlessly try to gaslight me into thinking there aren't any bots around

saying something is never enough. players need to see action being taken and fdev is all about protecting the feelings (or not providing scope of the issue) by hiding their action against cheaters. It's a trust thing as much as anything else that cheating damages and when so much of the BGS and things that this kind of cheating impacts is a black box, you need more than words to win that trust back. And trust is worth winning back there because it creates motivation to participate, which fdev certainly would want.
 
It simply isn't a bug, and bugs is what the issue tracker is for. A botting prevention measure is a new feature. And if that doesn't work, then that's a bug to report.
That said, I'd love it if there was a feature request tracker with voting system as well.
The word used is "issue" tracker, not bug tracker. So it can be used for other detrimental things than just bugs. This is why "not enough to do during apex rides" was considered a legitimate issue, because there's obviously no bug there. It can't be a suggestion tracker, though. It should be up to Frontier how to address an issue, and in this case they're adding the apex redirect.

Glad to hear of the progress on those issues, but the cherry-picking to completely ignore one of the top 20 (the automation issue) without talking about it is pretty insulting to the community that got it up there.
 
It's funny and classic Frontier to ignore a top rated bgs issue and the end result is the thread is now flooded with people talking about exactly that.

Not to worry though I'm sure a mealy-mouthed response is incoming from Fdev.
Trouble is, it stems from activities that would be easy to automate compounded by the 'automate my game because SC is dull' and spankpuffery like this:

1631036125656.png


Basic point to point flight has become so watered down its ceased to become water. In Powerplay several systems can be put in place to remedy things (because you only have one of two ways do things) but for basic BGS trading I'm not sure what you could do, simply as people squeal like pigs in Greggs when people ask for more to happen in SC that would make malignant automation much harder.
 
Trouble is, it stems from activities that would be easy to automate compounded by the 'automate my game because SC is dull' and spankpuffery like this:

View attachment 261311

Basic point to point flight has become so watered down its ceased to become water. In Powerplay several systems can be put in place to remedy things (because you only have one of two ways do things) but for basic BGS trading I'm not sure what you could do, simply as people squeal like pigs in Greggs when people ask for more to happen in SC that would make malignant automation much harder.

The thing with that issue tracker top 20 is that the issues are all short term fixed in 1-6 months issues but the bsg botting and pp are long term year+ issues that Frontier seems to have no desire to deal with.

It's unfortunate peoples game is being ruined and Frontier isn't the least bit interested in acknowledging it.
 
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I’m liking this format and schedule. Moreover, I find it’s an additional motivator when a goal is made public, as there’s a target to reach and an expectation to be met, with the usual caveats of course - this is software development.
 
The thing with that issue tracker top 20 is that the issues are all short term fixed in 1-6 months issues but the bsg botting and pp are long term year+ issues that Frontier seems to have no desire to deal with.

It's unfortunate peoples game is being ruined and Frontier isn't the least bit interested in acknowledging it.
It comes down to having a very basic game loop thats abused hard (point to point trading/ flight). The only way to fix it is to make this loop more involving and reverse the years of questionable choices FD made.

The irony is Powerplay is the easier of the two to fix, all of the solutions are in game now and just need repurposing.
 
The decision to ignore the 6th most voted issue (Automated accounts are used to influence BGS and Powerplay) on the issuer tracker is baffling. What is the point of having players vote on issues for Frontier to work on, when Frontier in the end is going to cherry pick anyway? If you are going to promise something, you must deliver on that promise. Frontier did not feel they had to respect their own promise about the issue tracker. The conclusion is that promises made by Frontier are not worth anything.

Also, if you (Frontier) are going to not acknowledge an issue that players raise, you must address that issue and explain why you are not going to do anything with it and why. Simply ignoring it and hoping that being silent about it will make the problem go away, is insulting and disrespectful towards the player base.
 
Based on the update provided today during the stream I am motivated to comment. Whilst I do welcome the impetus by the CM team to try and address issues, many of the top entries in the the issue tracker appear to be there by content producer influenced voting, and do not represent the actual bugs being experienced by all players. Could you please reconsider your prioritisation. Bugs first. Not feature requests like additional Apex functionality - which is not a bug or an issue. Nor API enhancements; wonderful as I am sure it would be for some.

There are real issues to sort out first. Some have been covered and hopefully will be removed from this tracker when update 7 is released - but many are not being recognised despite being really problematic. They are very specific, but meaningful. They do not garner the popular voting but are important nontheless.

I have no desire to game the issue tracker itself - it's a waste of my, and everyone's, time. This whole system is flawed. Please find a better way.
 
playing an in-line version of the original elite game or something would be an improvement over nothing or just diverting the taxi to another location and continuing to twiddle your thumbs.

maybe every now and then one of them is a Cash Cab ....and you get to play some stupid mini- games for credits / rewards on a console.

just a couple ideas.
Just do what you do on any Taxi ride, check the news/facebook etc on your phone
 
Well the issue report itself is quite weird - you took a taxi, what gameplay did you expect?!
It looks like Frontier are counting the actual bug component as "taxis can get into infinite loops" where "nothing to do" includes "stop the infinite loop". Once it can be redirected, then the rest is feature.

But why on earth would you make an issue report like this if you're going to cherry-pick the issues you want to mention?
Goodhart's Law strikes again? Well, no surprise.

It's an insult to the PP/BGS community and everyone affected by this. Wouldn't surprise me if hundreds of players over the years have quit because of this one specific issue.
The report seems to be the top 20 "Acknowledged" bugs, rather than top 20 "Confirmed" bugs. Perhaps a helpful technicality for them but, actually, there's something else weird going on here.

Which, back when Acknowledged routinely happened "next working day", wouldn't have been a big deal. But at the moment there's a substantial number of Confirmed bugs which haven't been Acknowledged. Yours is the most prominent because of the high vote count, but there's also another 18 in the same state, most of which have been Confirmed for quite some time ... though, also, only one of the last eight Confirmed bugs is Acknowledged, so maybe whoever does the Acknowledging is on summer holiday?

With the documentation saying that Acknowledged means that the issue has been copied to Frontier's internal tracker, bugs hanging around in Confirmed-but-not-Acknowledged are in a weird limbo.

The other 18 bugs aren't even particularly controversial - https://issues.frontierstore.net/issue-detail/35645 or https://issues.frontierstore.net/issue-detail/34494 or https://issues.frontierstore.net/issue-detail/41717 or https://issues.frontierstore.net/issue-detail/41848 all seem like just routine bugs, for example.
 
Nothing about unfair on-foot mission Notoriety. Nothing about unfair on-foot mission Notoriety. How many times to repeat?
 
It looks like Frontier are counting the actual bug component as "taxis can get into infinite loops" where "nothing to do" includes "stop the infinite loop". Once it can be redirected, then the rest is feature.


Goodhart's Law strikes again? Well, no surprise.


The report seems to be the top 20 "Acknowledged" bugs, rather than top 20 "Confirmed" bugs. Perhaps a helpful technicality for them but, actually, there's something else weird going on here.

Which, back when Acknowledged routinely happened "next working day", wouldn't have been a big deal. But at the moment there's a substantial number of Confirmed bugs which haven't been Acknowledged. Yours is the most prominent because of the high vote count, but there's also another 18 in the same state, most of which have been Confirmed for quite some time ... though, also, only one of the last eight Confirmed bugs is Acknowledged, so maybe whoever does the Acknowledging is on summer holiday?

With the documentation saying that Acknowledged means that the issue has been copied to Frontier's internal tracker, bugs hanging around in Confirmed-but-not-Acknowledged are in a weird limbo.

The other 18 bugs aren't even particularly controversial - https://issues.frontierstore.net/issue-detail/35645 or https://issues.frontierstore.net/issue-detail/34494 or https://issues.frontierstore.net/issue-detail/41717 or https://issues.frontierstore.net/issue-detail/41848 all seem like just routine bugs, for example.
If you click on the Confirmed issues - then filter by "Top Voted" - This one is the only issue that's not acknowledged in the first 2 pages (which total 19 acknowledged issues, 1 unacknowledged).

If you go to the third page, 9 are acknowledged, one isn't. That one is about BGS balancing regarding bounties. Fourth page all acknowledged, 5th page 8 acknowledged, 2 unacknowledged. One of the unacknowledged issues is about BGS too, and the other about "thrusters not feeling like they used to".

I don't know, seems like a deliberate attempt at ignoring these issues. It's not as clear cut as that once you filter by top voted. This one stands out as the only issue that's not acknowledged of the first 27 issues in the tracker that are top voted and confirmed. Then there's one issue that's not acknowledged, funnily enough about the BGS, followed by 15 acknowledged issues.
 
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