here: https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-materials-helper.610816/Silly me, it's not EDMC... it's the Material Helper... now where is the thread on that???
here: https://forums.frontier.co.uk/threads/elite-dangerous-odyssey-materials-helper.610816/Silly me, it's not EDMC... it's the Material Helper... now where is the thread on that???
The log files are not in AppData: https://github.com/EDCD/EDMarketConnector/wiki/Troubleshooting#debug-log-filesI fired it up this afternoon, got the authentication procedure, allowed it, then got an error message telling me to check the logfile in AppData/Roaming. Looked for it and there was no EDMC folder there at all, nor in AppData/Local. Tried firing it up again: this time no authentication just the error message.
AppData\Local\EDMarketConnector
, so maybe one of your plugins doesn't work anymore / has problems?Sorry, should have mentioned, there's no EDMC folder in Local either.The log files are not in AppData: https://github.com/EDCD/EDMarketConnector/wiki/Troubleshooting#debug-log-files
The external plugins are inAppData\Local\EDMarketConnector
, so maybe one of your plugins doesn't work anymore / has problems?
What's the error message?
I always recommend Everything for filename searches. It's infallible in NTFS partitions.
Hello @Triptych , since version xxx (I don't know ... ) there is a link in the menu to the log-folder.
Hey there! Unfortunately those files you attached appear to be private and I cannot view them.Greetings and salutations, CMDRS. I have searched high and low and can't find an answer to my current problem. Maybe someone can point me in the right direction.
I just updated to the latest EDMC, and it is giving me an error saying that the EDDN plugin isn't working. I verified the installation, and even removed and reinstalled the plugin to no avail. maybe this is a temporary issue, but don't see anyone else reporting this issue.
I realize this is probably NOT and EDMC issue, and I also posted over on the EDDN thread, but just looking for any help / wonderning if anyone else is having this problem.
I also made sure I installed Python again just to be sure from the Microsoft store.
When I run the Setup.bat in the EDDN plugin folder, I get a popup showing some info, and says press enter to coninue. I hit enter to continue. Still doesn't work.
THE ERROR MESSAGE MENTIONS MISSING "load.rpy". I don't see a "load.rpy" in the plugin download, and nothing is created when i run the Setup.bat
I took some screenshots showing file locations and the error message.
https://drive.google.com/file/d/10-fogFWGbzByW4bjU5oWO3rHgUUWNXAm/view?usp=sharing
https://drive.google.com/file/d/130V0LGQsRv4_QQi_LlhFe7t3mBoXDd2b/view?usp=sharing
https://drive.google.com/file/d/1H4BptVunZ1W2spMr82fGoVZ8686s8Rx-/view?usp=sharing
https://drive.google.com/file/d/14akZ1PKl_kIZ2-x7hwPurvCxZMrCvUcd/view?usp=sharing
https://drive.google.com/file/d/1DWY6LmD-7bP8iIl4XeMwNX03AknuiCOs/view?usp=sharing
debug log:
Can't figure out what's wrong. Again, just wondering if anyone else has this issue, or knows what's wrong.
You're doing well. I can't get ED to launch at all now. Why am I not surprised.Just tried to run EDMC against update 18. Fails to start - no message at all. release 5.10.0 no plug-ins
edit: rebooted PC now seems to be ok.
modules.p
and ships.p
have been deprecated, and will be removed in 6.0. If you are using these files, please update to use the new modules.json
and ships.json
files instead.No, thanks . Flatpack and like that are first to uninstall for me.Running on Linux?
modules.p
and ships.p
have been deprecated, and will be removed in 6.0. If you are using these files, please update to use the new modules.json
and ships.json
files instead.Hey there!How do I configure EDMC to send data automatically to EDSM?
It used to do this automatically on my old PC but has stopped since I moved to another machine.
Any help gratefully accepted!
Thank you! I used to do it for multiple CMDR accounts, but I'm not sure how. Perhaps I can get EDMC to recognise which one I start the game as, again.Hey there!
In the program settings, there should be an EDSM tab. Simply fill out the configuration details there including your EDSM API key and you'll be set to go.
Hmmm... I'll need to confirm how the plugin handles this. To the to-do list! If you do notice how it handles, please let me know!Thank you! I used to do it for multiple CMDR accounts, but I'm not sure how. Perhaps I can get EDMC to recognise which one I start the game as, again.
It worked! Trouble-free, thanks to separate CMDR names box and an API for each one. It also detects which one I logged in with, if I start it after the game starts. Thanks for your help!Hmmm... I'll need to confirm how the plugin handles this. To the to-do list! If you do notice how it handles, please let me know!
modules.p
and ships.p
have been deprecated, and will be removed in 5.11. If you are using these files, please update to use the new modules.json
and ships.json
files instead.openurl()
function in ttkHyperlinkLabel has been deprecated, and slated for removal in 5.11+! Please migrate to webbrowser.open()